hello,
finally, i put all movie in a fast usb flash, and it help to remove the biger problem.
then, an other problem came from the diferent rendering frequency of the gemwin (50fps) and the screen (60 or more). i now render the gemwin at 60fps, just like the screen, and the render frequency is lot's more stable. (so the video is lot's more smooth).
moreover, if i create a gemwin 200, i get a 60fps output (as openGL is sincronize to the screen) and the framerate is even more stable. unfortunatly, this halt the pd clock for audio synthesis and create audio drop at every frames.
thanks chris and everyone else for the help. it was really useful.
cyrille
cyrille henry a écrit :
chris clepper a écrit :
On 5/19/07, cyrille henry cyrille.henry@la-kitchen.fr wrote:
if the hard drive is a limiting factor, maybe i can use someting faster to store the movie. a fast usbflash could be faster (osx monitor tells me that the i read the HD at maximum 4Mb/s, while fast flash usbstick can be read at 30 Mb/s).
No matter how fast you played back the movie the hard disk only moved 4 MB per second?
that's what i remember
What about playing multiple movies or an uncompressed one?
i will try when i can.
That could be a hard disk problem. I have seen drives that get too hot only move about that speed. In my experience this was with large (100+ GB) transfers and the drive would move 40 MB/sec for the first few GB and then slow to 1/10 that speed.
hum, that could explain.
thanks
Cyrille
Stopping the transfer for ten minutes and letting the drive cool would resume the full speed transfer for a few minutes then slow down again.
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