Le 17/04/2012 17:18, Cyrille Henry a écrit :
hello,
here is what i'm using to draw text. if the text did not change from frame to frame, then test objects should work to.
it's a bit crappy, but utilisation should not gives problems.
cheers Cyrille
Le 17/04/2012 17:08, Jack a écrit :
Le 17/04/2012 16:50, Cyrille Henry a écrit :
hello, the is no pix_multitexture help file. excuse me if i'm to naive, but is pix_multiimage the object your looking for?
cheers Cyrille
Le 17/04/2012 16:42, Jack a écrit :
I compile Gem today but when i try to create [pix_multitexture] : pix_multitexture ... couldn't create
Any clue to solve this problem ? Thanx. ++
Jack
GEM-dev mailing list GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
Hello Cyrille,
No, it is not [pix_multiimage]. In fact, i am looking for an object/abstraction to use a single texture where i can change the texture coordinate to show a part of this texture (which is a font set). Because I have a lot of text to show in the gemwin. Maybe you have something that i can use (or a method to achieve this) ? ++
Jack
GEM-dev mailing list GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
Thanx a lot, i give it a try now ! ++
Jack