James Tittle II wrote:
On May 15, 2004, at 3:06 AM, IOhannes m zmoelnig wrote: ...yeh, I think we're really getting close! But, I've got a question: why did whoever it was add all those inlets? Unless we're gonna put in some kind of "tooltips", I think that having 8 different unlabeled inlets is a great example of bad user interface...
i think it was me. but i have no idea, what object you are talking about (or are you talking about 8 unlabeled inlets in all the objects together ? would be a great example of a good user interface, with some minor inconsitencies...) i do think that most (if not all) inlets are explained in the help-patches but i might be wrong here (damned, 2 days ago i walked through all of the help-patches to see whether they do work on a windos-machine with a crappy graphics card; it took hours - and i have to admit, it becomes rather boring after 30 minutes and my concentration went away)
mfg.asd.r IOhannes
PS: Gem completely froze my laptop under w2k (under linux it works fine) - i was almost panicking before i noticed that each single openGL-application makes a total freeze; and on other machines my win-build works, so i am kind of ready