Hey all,
I'm trying to compile Gem for OSX again (been some time off it). The first error I'm getting is that the Base/GemVertex.h file is missing. I looked in my checkout and indeed it is missing. I browsed the CVS on sourceforge and sure enough it is missing (or not in src/Base).
Could someone put this in CVS??
I'm working on a project where we need to impliment an OSG (OpenSceneGraph) model loader into Gem, so I'll need to (often) compile Gem often from CVS on OSX. As far as I know the project I'm using should work fine, but I'm always weary of changed/missing files. If anyone has the expertise (and time) It would be really great to be able to compile Gem from commandline. This way it can make its way into build systems, but also it makes new developer contributions easier. I really appreciate the efforts from CGC and Jamie around compiling for OSX, but I find it absurd that I need to manually add changed files to the project. A build process that is always in sync with CVS (automatically) would be really nice. I'll look into this when I have the time, but it is certainly not my area of expertise.
Anyhow I appologise for more questions coming from me as I try to integrate this new code (working on linux) into my Gem build.
Thanks all Ben