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Hello Patrice,
Le 30/08/2013 15:04, colet.patrice a écrit :
If it's not already made, I've got glsl_alpha (pix_alpha)
Yes, it is not made, so it is welcome. Soon, I would like to release a 'trunk' of the abstraction, and so, everyone can use that trunk and make glsl_ abstraction. So let us define the best 'trunk'. That why I wait, I would like to have the maximum of remarks from people using Gem. ++
Jack
Sheers
Patrice Colet
-------- Message d'origine -------- De : Antoine Villeret antoine.villeret@gmail.com Date : 30/08/2013 0:51 (GMT+00:00) A : Jack jack@rybn.org Cc : gem-dev gem-dev@iem.at Objet : Re: [GEM-dev] help with glsl abstractions
good job ! could be very useful ! I have some too (to replace pix_movement for example) what is your working repo ?
a
-- do it yourself http://antoine.villeret.free.fr
2013/8/28 Jack <jack@rybn.org mailto:jack@rybn.org>
Le 26/07/2013 14:03, IOhannes m zmölnig a écrit :
On 07/26/13 11:44, Jack wrote:
Hello,
I would like to create GLSL abstractions in the help directory, which would replace pix_ objects when possible. The name would start with glsl_ instead of pix_.
sound good.
Is there any objection against this ?
no.
If not, i would like to have acces to the git repository with write access. Is that possible ?
wouldn't it be easier if you just forked the repository, and made a pull-request via github? i really love the decentralized aspect of git.
mgfd.gasda IOhannes
GEM-dev mailing list GEM-dev@iem.at mailto:GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
I started to make seven abstractions glsl_*. I would like to be sure, with the example attached, if i am on the
right path.
Comments are welcome. ++
Jack
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