Erich Berger wrote:
because of this project i tried out pix_film on linux (my native) win and osx. on each platform the object is different. i would say on linux it has an optimal behaviour only that we had a massive codec problem. on windows it worked fine but without sound, and the problem on osx
but if you need sound, the object on linux won't give it to you either.
is descussed at the beginning of the mail.
about the build process of gem under osx is it now a commandline build like under linux oder do i need to setup a special environment ?
i use to compile Gem from the command line (the mac i use to compile is in the roomnext to me and i don't want to switch rooms just to test whether my code changes break the build on OSX)(darn, i'd love to have that for w32 too) this produces a binary that is at least loadable by Gem (since there is no X on osX i cannot test it remotely
mfg.adsr. IOhannes