...I've come across a stumbling block on the road to gem shader nirvana, and I'm not sure why it's happening ;-\
...here's what's happening: the "positive" render chains are rendered after the perspective and view have been changed in the gemwin, but "negative" render chains are always locked to the default values for some reason? It seems to me that they should also receive the perspective and view messages in the same way the positive render chains do...
...Is there something here I'm not seeing?
james