Le 24/02/2011 09:20, IOhannes m zmoelnig a écrit :
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On 2011-01-25 16:32, cyrille henry wrote:
hello,
about the 2nd question , i found the performance killer. it's the GL_LIGHT_MODEL_TWO_SIDE option. when disable, performance are as expected.
actually you should be able to simply do something like [GEMglLightModeli GL_LIGHT_MODEL_TWO_SIDE GL_FALSE] at the beginning of your render-graph, to explicitely turn the performance killer off. it's a workaround though.
that's what i am doing. it's working ok, except that I have to change some light in a few patch... (and to replace all gemwin with an abstraction)
thanks c
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