Heya,
Rediscoveries always seem that much more magical! ;)
ok tabread and tabwrite have potencial. I've not tried the vertex array stuff in some time. (maybe 6 months+ ?) Anyhow I personally find PD tables pretty anoying, I'm sure they make a lot of sense to audio people but I personally find them an obstical for multi-dimentional data storage. I guess you need three arrays one for each dimention and sync em. This is probably the very best way to deal with the problem in the short term. I'd rather use some multi-dementional storage/access system that is not so laiden with audio ideas. Of course I'm in the vast minority here not even touching audio at all.
I'm very much looking forward to the shape-synth examples!!! :)
<B<
james tittle wrote:
hey ya'll,
...ok, I'll have to jump in here and say that you are basically "rediscovering" many of inspirations that brought about the whole vertex_array stuff...the good news is that there is already something of a solution to your problem: the vertex_array tag has two interesting objects not well known outside of the IOhannes and myself: vertex_tabread and vertex_tabwrite...
...you can probably guess that this allows reading and writing of pd "tables" or "arrays", and then efficient uploading of the data as vertex arrays or vertex buffer objects with [vertex_draw]...this is all very important to the "shapeSynth" that I've been working on: basically calculating shapes via iemmatrix ops and other goodies...I apologize for not making it more well known: I'll try to get some patches out this week that demonstrate this kind of stuff, but I have some heavy early week deadlines that are looming atm...
more l8r! jamie