On Apr 21, 2005, at 3:15 AM, IOhannes m zmoelnig wrote:
- my primary point is not to double coding efforts: i like the idea of
heaving 1 standard api for people to develop fx on, and others being able to use it with whatever software (and yes, i agree with matju's mail on that topic (2 years ago) that the API is totally crap. using ioctl...
I think GEM has a pretty decent pixel processing API already. It takes about 90 seconds to write the necessary setup calls from scratch for most objects and the rest of the time is spent doing the pixel mangling stuff. It handles both computer and video native color spaces too, which seems like a rarity.