Mirko Petrovich wrote:
On Oct 20, 2004, at 4:06 AM, IOhannes m zmoelnig wrote:
OK, now I understand, thanks for your explanation. But in Linux repeat "works" for rectangle textures (I guess [pix_texture] resizes automatically), and there's no difference with "mode" messages (there's only mention of "quality" messages in help-patches, that's why I was asking for documentation).
are you sure you are using the help-patches from 0.90 ?? there should be a lot in there (like mentioning the rectangle stuff)
even under linux rectangle textures work as they should (e.g.: no repetition) BUT: if your gfx-card does support rectangle-textures AND gem has been compiled apropriately (e.g. by using nvidia's openGL-header files) rectangle-textures will be used for non-2^n images. (meaning: no "repeat", ...) if one of these conditions is not true, a tricky hack is used to display the non-2^n images as if they were 2^n-sized (the trick is using sub-textures) which gives some other problems (esp. performance penalties); as this is basically "normalized" textures, wrapping will work.
easy, isn't it ?
well, it works great in Linux too ;-)
mfg.as.dr IOhannes