On Sep 28, 2005, at 11:59 AM, IOhannes m zmoelnig wrote:
james tittle wrote:
...so if this works for other platforms, I'll continue to wrap it up in
it works somewhat (2 films _are_ blended) but there seem to be some problems with rectangle vs normalized textures. (but i have very little video material here that i can test on)
...yeh, the problem with that patch is that it doesn't really provide a way to pass the changing from rectangle to texture_2d, mainly because the 2nd film's dimensions are constantly sent to the multitexcoords...so, you could disconnect those and then hand reset the multitexcoords and make a few other changes (ie. mode, GL_TEXTURE_2d,...), or you can just trust me that it works ;-) This is something that'll be much easier to do in the actual object...
...anyway, it's good that it's working, so I'll proceed!
jamie