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On 2012-03-01 09:25, IOhannes m zmoelnig wrote:
i'm still reluctant to include "random" simple objects into streamline Gem. in the given case i will most likely include it, but be prepared that once i find a decent [pix_expr] implementation that object will be replaced by an abstractions. not a bit deal, i guess :-)
so i did include the object, with a noteable modification: color ranges in Gem are always normalized! e.g. it should be "1 1 1 1" rather than "255 255 255 255".
this change will break your (riccardo's) patch, so take care!
PS: [pix_equal] could have been done with [pix_curve] and is virtually identical to [pix_alpha]
vhmysdr IOhannes