chris clepper wrote:
No, can you post them here?
cgc
The Feature Requests are:
http://sourceforge.net/tracker/?atid=507082&group_id=64325&func=brow...
The bug trackers is:
http://sourceforge.net/tracker/?atid=507079&group_id=64325&func=brow...
The vertex feature request copied:
Complex selection of vertices, higher level operations.
Higher level operations for vertex arrays. It would be great to have operations that effect each vertex differently, like "twist" would rotate the vertices at the top of the model, and the lower the vertex is the less it would be rotated. This maybe solved with some kind of smooth selection of vertexes, where say vertex 1-100 is chosen, but the transformation is strongest on vertex 1 and tapers off when you get to vertex 100. Also I would really like to be able to specify a transformation that is treated by each vertex locally as relative. For exable offset all vertices 0.5 units along its normal to "expand" a model. It would be nice if you could select not just a range but say every third vertex and translate that along its normal to make a spiky shape.