chris clepper wrote:
I put a build up that fixes the crash when QT load, has some of my more
fine.
recent pix_ objects and does ARB_ shaders. I also moved the QT init code into the GemMan init and added a fps output to gemwin (not checked into CVs
hmm, why don't we just use [realtime] in connection with a [gemhead]-trigger? this way we would not need to change anything in C - it is all there already (not that this is really a question and not even a suggestion...)
it would be great if you could check in your changes asap, esp. an updated project-file.
i would like to make a release whenever possible. any known open bugs, that are likely to be fixed within the next days?
the only bugs that come to my mind are: - "external" window closing is likely to crash pd (linux) - "destroy" sometimes hangs (cannot reproduce it, but i believe the bug-report; i guess this is highly hw-dependent; linux) - autoconf build-system on osX -- certainly a lot of others which i have forgotten
i don't think that the window-crashes on linux are likely to be fixed before 0.91; i would like the osX-autoconf to work again, so if somebody could spare some time on that i would be thankful.
apart from that i would highly recommend a feature freeze right now.
what do you think?
mfg.asd.r IOhannes