Hey there,
I seem to be unable to texture video or image onto a text3d object, It just seems to copy the left-upper pixel over the whole object no matter if pix_texture is on "mode 0" or "mode 1"
Is this feature not in the mix for 888?
If no one has looked at it, it would be ideal if the texture was projected (like on circle) so that the image gets cut out by the object, rather than distorted over it.
Thanks Ben