Le 27/10/2016 à 16:31, Jack a écrit :
Hello,
It doesn't work here too. Did you manage to make it working ?
non, i make my path without multiple gemhead.
I also fill a bug-report on iohannes github.
c
++
Jack
Le 23/10/2016 à 12:36, cyrille henry a écrit :
hello,
I'm working in a framebuffer, with multiples gemhead, in order to render many gemchain in a single framebuffer. in this condition, I've got problem with pix_multitexture : the texture is not rendered. See attachment patch.
This patch work if you replace pix_multitexture with pix_texture, or if the pix_multitexture is directly connected to the gemframebuffer (without the extra gemhead).
Am I doing somthing wrong, or is this a bug in pix_multitexture?
thanks Cyrille
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