SourceForge.net wrote:
Summary: pix_texture draws dotted lines around textured objects
it seems like this is caused by non-normalized textures and Gem defaulting to _not_ use rectangle textures on all platforms but OSX. (that is: if rectangle textures are explicitely requested by the user, the problem goes away).
since Gem uses normalized drivers by default due to (according to the logs) "busted drivers" it would be interesting whether this bustedness has been somewhat alleviated by the recent usage of glew.
anybody can shed a light on that?
fgamsdr IOhannes