allo,
On Aug 14, 2005, at 10:47 AM, cyrille henry wrote:
sorry, i forget to reply to this mail earlier.
maybe it's to late, but : I just have a 1 commment about 'esc' and exiting fullscreen.
...never too late with my development habits :-)
I know that it's frustrating to have the gemwin fullscreen without any solution to close it. this is why i don't use gemwin, but an abstraction composed with gemwin and gemkeyname / select escape / destroy
...perhaps we should incorporate this into the Gem/abstractions directory? Convenience patches like the one you mention are highly sought after, especially if we can start using them in the documentation to further enforce a kind of "best practices"...
yes, pressing 'esc' is standard for game to exit fullscreen mode, but it is not standard for interactive installation (where the gem windows should not be destroy). i think gem is more used for interactive instalation than for game developement...
another exemple : imagine that you press the esc key during a performance while trying to find the F1 key. it's scarry for me to have such feature.
i think it really would be nice if the 'esc' -> exit feature is not coded inside gem, but inside user patch (like i curently do).
so, please : do not code the esc to exit fullscreen.
...ok, yr voice of reason rules: there's really no good reason to hard code this to any particular key, that would defeat the whole flexibility-thing we hold so dear in pd...so now I'm thinking to just add a new message to gemwin for "menubar":
[menubar 1< shows [menubar 0< hides
...another thing to consider here is disabling the osx dock and cmd- tab application switching: these could also be turned on/off in tandem with the menubar message, or there could be a "kiosk" message...? The same api I'm using to do this allows broad capabilities to locking out users from the computer (ie. no force- quit applications, no powering down via keyboard, etc)
...this is probably only applicable/necessary to osx, right (anyone)? It is also possible to put in a third state, where the menubar pops up when the mouse cursor goes to the top of the screen (like in apple's dvd player fullscreen mode): I'm thinking I'll put this as default for "fullscreen on main display" mode, that way if you forget to make a key attached to the menubar message, you can still bring it up...
...btw, looking at the gemwin code I see that we're getting quite a few messages: fullscreen, secondscreen, offset, border and dimen all have to do with these nuances of window behavior...refresh my memory, but is "secondscreen" even necessary anymore? Doesn't [fullscreen 2< do similar (or should)?
...ok, back to coding :-)
jamie
james tittle a écrit :
hey, ...well, it had to happen sometime! I've finally come around to a need for a 'kiosk'-like presentation via gem, on a single monitor/ touchscreen...we've been a bit conservative in allowing this, because without the proper foresight/design, it's incredibly easy to lock yourself out of the computer, and thereby require a hard restart :-) ...so, I'm going to go ahead and make it possible in a coupla different ways, but I also want to have an easy way to get out of it...basically, I'm talking about taking over the escape key, such that whenever we're in fullscreen or fullscreen-windowed mode, hitting the escape button will destroy the window...there is a caveat: this will only always work in my pd++.app (or derivations thereof), because keyboard input in gem is dependent on the gem window being front "focused"... ...I think the best way to do this is two pronged:
- a "fullscreen 1" message will capture the main device, hiding
the dock/menubar/option-tab application selector...it'll also always cause the window to be "focused", so 'esc' will always work...plus, in this state we control the VRAM, so we can manage that better... 2. creating a window the size of the screen without a fullscreen message, and without an offset to another device, would also cover the screen, and either automatically turn off the dock/ menubar/option- tab-selector, or do so by another message ...does this sound ok? I think using 'esc' for exiting fullscreen is pretty standard in the gaming world and so would be an easy fit here...In any event, I'll be doing it this weekend... jamie _______________________________________________ GEM-dev mailing list GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev