Jack escribió:
i forgot the patch.
Excellent (as Miller would say... or Mr Burns) That's exactly what I was trying to do.
I thought I could simply send [symbol GL_BLEND( (and other constant names) to the GL objects. Also, I was missing the necessary [alpha] object.
By the way, in your patch, I thing in the left "column" of [GLdefine]s, those which go to the _source_ factor inlet, you should replace GL_SRC_* with GL_DST_*, ¿no?
Thanks a lot for the patch