Hallo!
(although i still (as discussed offline) would prefer an external object that does the line-breaking and...)
but I can't image how that should work - with dynamical number of lines etc. ...
all text-objects BUT [text2d] inherit the render()-function (FTGL); so you just looked at the wrong objects...
ah - okay. But that's good news - so I don't have to rewrite all the render methods ;)
LG Georg