-not really easy to use (lot's of set $1 $2 $3 $4 $5 messages).
how to move lot's of control point without the "set" messages (using only native pd objects) ?
That is the limitation I ran into with the vertex_array objects. The objects are fast and have very few limits but Pd really has no way to deal with the data effectively.
Using messages is not precise enough even though it does fit the more programmatic aspects of control in Pd. Maybe a special GEM data display window with dedicated mouse and keyboard controls could help with the viewing and selecting of data in the arrays?
cgc
On Jul 24, 2005, at 6:15 AM, cyrille henry wrote:
hello,
i agree that curve3d does have lot's of problem : -it is slow, -(hardware) limited to few control points -not really easy to use (lot's of set $1 $2 $3 $4 $5 messages). -hard to control : the curve does not go throw the control points. (not easy to close shapes)
i think, the best thing would be to write an other object, using cubic bezier or other kind of curve.
so, does anybody know what kind of curve can be used (fast to compute, easy to use, etc)?
how to move lot's of control point without the "set" messages (using only native pd objects) ?
or maybe, vertex array is a better solution. i don't know yet...
cyrille