hey,
On Aug 11, 2006, at 5:09 AM, Erich Berger wrote:
when one uses alpha (alpha makes the bug visible) on a cube or cuboid (thats the geos i tested), and switches with the draw messages to wireframe and back the rendering of the objects becomes wrong. it actually is already enough to only send a draw fill message to mess it up. attached you find a patch to demonstrate it.
...luckily, it's not so much a bug, as it is an odd implementation ;-) The default draw style of cube is GL_QUADS, and you can get this either by [draw default< or [draw Quads<
[draw fill< actually switches it to GL_POLYGON...so this may point out that we need a different order of vertices/faces to create the expected shading...
jamie