B. Bogart wrote:
hmmm,
Also I did not mention I *always* use pow(2,x) textures in my feedback patches...
well yes, the thing is, that [pix_texture] prefers to use rectangle-texturing, even if the textures are normalized (this is 2^n) so if your card supports it and you don't object (by sending a [mode 0() you will always go into rectangle-texture-mode. i think this is fine on osX (good job jamie/chris) but not that foolproof on linux (who did that?)
mfg.asdr IOhannes