Matteo Sisti Sette escribió:
I ask this because I did this and pd crashes as soon as I open the gemwin. I had some trivial errors in the shader files before, and I got the compiler error messages without crashes, but then I corrected the error and now it crashes.
Well for the moment, by testing the shader in a simple test patch, I've found out more trivial errors in the shader code, in particular calling an undefined function. Shouldn't crash anyway...