chris clepper wrote:
On May 13, 2004, at 1:51 PM, IOhannes m zmoelnig wrote:
I've limited the valid range for 'offset' in lumaoffset to image.ysize/2 and that seems to have cured the crashes with YUV. RGB still segfaults at a line of pointer chasing around line 240. I'm a bit stumped as I've set up even more bounds checking and moved global variables to local and so on, but I can still crash it 100% of the time. I'm getting tired of
i just *thought* that i had fixed this now by range-checking (at least my simple crash-patch (turning on fill+smooth and putting the offset-multiplicator to 10000) doesn't crash any more on RGBA/YUV/Gray on our G4, but it still does onmy linux box.
furthermore i have fixed the [pix_dot] on macOS.
and finally i have added a "yuv"-message to the [pix_texture]-object to disable direct YUV-texturing on demand (because our g4 doesn't like em)
so that should be it (?)
nmfg.asd.r IOhannes