Hi johannes,
anyhow, i haven't been able to compile the windows version against FTGL. do you have any hints, so i can put binary prerelease (or release, when it comes to it) on the website ?
I didn't check in the minor changes required of the Visual Studio project as I did the FTGL build on a machine to which I had only short-term access... but I recall that it was basically just a matter of building FTGL appropriately. There may have been an issue with the correct version of the C run time lib being used in all of the various librarys... is that the problem you're having?
Daniel