On Feb 1, 2005, at 3:32 PM, Pierre Laborde wrote:
By the way, as a workaround, I was thinking in compiling the whole GEM from the Xcode project file that comes with the GEM source. But I miss the GemLibs folder that is available only for NT and Linux. Where could I find GemLibs for OSX ?
...GemLibs is also in cvs, and needs to be checked out like Gem was...however, you only really need freetype-2.1.9 and FTGL, and you can install them anywhere as long as you tell Xcode about it (via cmd-I "get info" on the red colored names)
g++ -o pix_myblur.o -c pix_myblur.cpp -I../src g++ -bundle -undefined suppress -flat_namespace -o pix_myblur.pd_darwin pix_myblur.o
running "./pd -lib Gem -lib pix_myblur" results in the following:
dyld: ./pd Undefined symbols: __ZN11imageStruct5clearEv
...actually, doesn't look like you're missing anything except for a patched version of pd :-)
http://sourceforge.net/tracker/index.php? func=detail&aid=1083495&group_id=55736&atid=478072
...this patch hasn't made it into miller's version (I'll commit it to the devel branches in cvs), but essentially solves yr problem...long ago we had a problem with loading externals that had similarly named symbols (ie. cyclone's prepend vs. maxlib's prepend): this is known as the dreaded "namespace" problem...
...on linux and windoze, the behavior is that the "first symbol loaded wins", which means that if you wanted maxlib's prepend, you'd have to include it before cyclone in pd's flag list of loading libs
...on osx, there is an artificial partitioning of libraries into their own namespaces: this was done several years ago because otherwise, if you tried to load two libraries with symbol's of the same name, pd would crash...the down side of this was that it prevented libraries from accessing symbols in other loaded libs, and this is what you're seeing: you're "pix_myblur" can't access any of GEM's symbols...
...however, I found a way around this when I as trying to get the pdp2gem bridge to work, very simple...this patch only affects bundle/library loading on osx, and prevents crashing on multiple symbols (instead, it prints out a warning)...it also behaves like the other platforms as far as library precedence...
l8r, jamie