chris clepper a écrit :
On 1/23/06, IOhannes m zmoelnig zmoelnig@iem.at wrote:
i would be happy to try any possible solution.
i am currently in a state of trying to get it compiled on w32 again. probably chris?
I pretty much demolished my sandbox trying to get GLEW running. I did manage to fix some of the quicktime crashes (although that introduces a new memory leak) and add pix_record, but I don't have things like shaders working at all. I may have time to look at this again soon.
ok. i just need the pix_object. no vertex nor shaders...
the sooner, the better for me : I don't have a lot's of time left... :-)
thanks cyrille
cgc