Jamie & Chris,
On the note of vertext arrays is it possible to change the position of a number of underlying vertecies with relativly few control points? (like the spline control points in Cyrille's curve3d. or NURBS)
Please enclosed shapes! ;)
Ben
----- Original Message ----- From: "tigital" tigital@mac.com To: "Cyrille Henry" cyrille.henry@la-kitchen.fr Cc: gem-dev@iem.kug.ac.at Sent: Tuesday, October 28, 2003 12:37 PM Subject: Re: [GEM-dev] more new primitive for gem...
On Monday, October 27, 2003, at 04:42 PM, Cyrille Henry wrote:
hello,
I made a new primitive for gem : curve3D.... juste like curve, but in 3D!
you may find stuff here :
http://drpichon.free.fr/pure-data/GEM/curve3D/
picts, source, exemple and gem.dll for windows user...
hope you'll like it...
hey cyrille,
...great looking work: I'm going to try to play with it today...I'm not sure if it'll get in for the next release, but if it works on all platforms, I don't really see why not? The same functionality will be available with chris' vertex array stuff, but that is definitely for after this pending release...I saw that guenter and ben were talking about NURBS, and that just underlines the fact that we're just getting GEM to cover many of the modern opengl 1.2 features ;-)
keep it up! jamie
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