...I've got FTGL 2.04: what version are you working from? Also, does
ok, i have committed changes to work with FTGL-2.04 i really don't understand what he (the ftgl-guy) was saying about <<no consistent way for "destroy()", so i have removed "open()">> and he was changing "render()" to "Render()" and, and, and... good, to have another stable API to support (like ffmpeg)
so go, and give it a try...
ad particle: i have changed the part_source argument (emitting rate) to float.
mfg.a.srd IOhannes