On Sep 21, 2007, at 2:39 AM, IOhannes m zmoelnig wrote:
Hans-Christoph Steiner wrote:
How about:
[loadbang] | [mode 1( | [pix_texture]
Works well everyone else in Pd, I don't a reason for a new method of setting such things.
because in my opinion this is a tweak to fix a buggy 3rd party product. i would prefer to not expose this in the patches. it might break your patch once the 3rd party product is fixed. (even though in this special case it might as well not)
apart from that, your code doesn't work with dynamic patching.
finally: even if there are "other ways" to fix it, you can still use your method.
and last: i'd rather have the rectangle mode enabled by default if the card/driver reports to support it; if it doesn't it is NO problem of Gem at all: file a bug report at ATI. (i guess it is just that from a social point of view things might be more likely to be "fixed" in Gem then in the driver)
I think it's a bad idea to add a new interface specific to this one issue. Nothing else uses environment variables to change the behavior of objects.
There must be techniques for testing whether something actually supports a given feature, rather than just reports it. I haven't heard of video games having these problems, and I imagine they do some kind of testing. I'm not saying it's easy, just that it should be possible :D
.hc
mfadr IOhannes
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