Hello,
I have read a lot of papers about offscreen rendering using pBuffers. Those all lead to the use of the extension WGL_ARB_render_texture. Which is supported by most of the graphics cards. I can remember that someone told that this extension was not supported by Apple drivers. Well it hasn't the same name but it works. The replacement extension name is: AGLSurfaceTexture. And it work pretty well.
For those who are interested here is the sample use page: http://developer.apple.com/samplecode/AGLSurfaceTexture/AGLSurfaceTexture.ht...
Greetings Ronan
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