Le 26/05/2014 13:31, pier caros a écrit :
Thanks for the reply Cyrille I already have Nvidia drivers installed on my pc..
hum, that's strange. nvidia driver do have openGL 2.
are you shure they are in use : no optimus thing that use intel driver instead of nvidia? anyhow, even intel driver should have opengl 2.
can you send a print message to a gemwin (after having created a windows), and report the result here? cheers c
Any other solutions ?
Date: Sun, 25 May 2014 17:34:31 +0200 From: ch@chnry.net To: conigliovenice@hotmail.it; gem-dev@lists.iem.at Subject: Re: [GEM-dev] Problem with some OpenGl related objects
hello
Le 25/05/2014 16:04, pier caros a écrit :
Hello everybody, While opening the simple_texture patch in GEM examples I get these problems:
[glsl_vertex]: need OpenGL-2.0 (or at least the vertex-shader ARB-extension) to run GLSL
[glsl_fragment]: need OpenGL-2.0 (or at least the fragment-shader ARB-extension) to run GLSL
[glsl_program]: openGL-2.0 (or at least ARB shader extensions) needed for GLSL
I'm using a laptop running windows 7 and equipped with Nvidia Geforce 820m graphic card and the last version of PD extended (0.43.4)
Any idea on how I can solve this problem?
install nvidia driver. the one provided with windows is not good enough. cheers c
Thanks
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