Hello, I am experiencing a strange bug. See attachment. both patch works perfectly independently. But if I load both in the same time, then drawing a primitive in the buffer 1 patch works only 90% of the time.
can anyone reproduce this behaviours? (open the 2 patchs, create the 2 windows, play with primitive creation on the buffer1 patch : sometimes, when banging the primitive manually, it is not rendered.)
thanks for any suggestion.
cheers C