hi,
i was just sitting in front of the machine (minimac) and watching the pd processes while my friends app is running.
the memory use increases about a rate of 1MB per minute.
her movie codec is: integer(big endian), animation. she took this as a choice to get the the alpha channel - did you test this as well ? audio: linear pcm 44.100
can you recommend a codec with alpha were you had no problems ? if we get the same results then we can at least rule out the codecs.
maybe there is a leak somewhere else, she is using additionally:
text2d pix_alpha
is there any known issue with this 2 objects ?
thx for the help
best
erich
--------------------- http://randomseed.org
On Fri, 12 May 2006, chris clepper wrote:
On 5/12/06, Erich Berger eb@randomseed.org wrote:
but just to make it clear for me: is pix_film unloading the previous film from the memory when a new one is loaded or does it remain in memory ?
Only one frame is loaded into memory at a time by GEM. Quicktime may establish it's own buffers depending on the codec type which is a process we have no control over. I haven't seen any memory leaks from pix_film/movie on OSX and pieces using up to 16 of those objects have run for many months (wndows is a different story though).
cgc