Am 27.04.2009 um 12:33 schrieb IOhannes m zmoelnig:
Matthias Neuenhofer wrote:
apart from that id don't know whether i can follow your problems here. what are you trying to achieve with commenting out the 2 conditions? to not get an error "cannot load shader now! deferrubg till later..."?
no i got the error "cannot load shader now" from this part when it has VERSION_2_1 if(!GLEW_VERSION_2_0 && !GLEW_ARB_geometry_shader4) { post("cannot load shader now!"); return; } VERSION_2_0 work so i dont understand why V_2_1 failed - openGL 2.1 and latest GLEW version 1.5.1 are installed
but as i understand it: GL_VERSION_2_1 defines geometry shaders. on GL_VERSION_2_0 a card _could_ have the ARB extension; if either was true (in your case at least the ARB extension is there) then the checks should succeed. btw, i have simplified the code in svn a bit (using isRunnable() which you didn't have to hack, so it seems like the new code might work for you anyhow).
as for "latest GLEW" being installed, this doesn't really matter, since Gem includes its own static version of GLEW.
but if you have it installed, could you post the output of glewinfo?
at least the geometry_shader are functioning :)
yep; that's all we want, isn't it?
yo
here the glewinfo
--------------------------- GLEW Extension Info ---------------------------
GLEW version 1.5.1 Running on a NVIDIA GeForce 8600M GT OpenGL Engine from NVIDIA Corporation OpenGL version 2.0 NVIDIA-1.5.36 is supported
GL_VERSION_1_1: OK ---------------
GL_VERSION_1_2: OK --------------- glCopyTexSubImage3D: OK glDrawRangeElements: OK glTexImage3D: OK glTexSubImage3D: OK
GL_VERSION_1_3: OK --------------- glActiveTexture: OK glClientActiveTexture: OK glCompressedTexImage1D: OK glCompressedTexImage2D: OK glCompressedTexImage3D: OK glCompressedTexSubImage1D: OK glCompressedTexSubImage2D: OK glCompressedTexSubImage3D: OK glGetCompressedTexImage: OK glLoadTransposeMatrixd: OK glLoadTransposeMatrixf: OK glMultTransposeMatrixd: OK glMultTransposeMatrixf: OK glMultiTexCoord1d: OK glMultiTexCoord1dv: OK glMultiTexCoord1f: OK glMultiTexCoord1fv: OK glMultiTexCoord1i: OK glMultiTexCoord1iv: OK glMultiTexCoord1s: OK glMultiTexCoord1sv: OK glMultiTexCoord2d: OK glMultiTexCoord2dv: OK glMultiTexCoord2f: OK glMultiTexCoord2fv: OK glMultiTexCoord2i: OK glMultiTexCoord2iv: OK glMultiTexCoord2s: OK glMultiTexCoord2sv: OK glMultiTexCoord3d: OK glMultiTexCoord3dv: OK glMultiTexCoord3f: OK glMultiTexCoord3fv: OK glMultiTexCoord3i: OK glMultiTexCoord3iv: OK glMultiTexCoord3s: OK glMultiTexCoord3sv: OK glMultiTexCoord4d: OK glMultiTexCoord4dv: OK glMultiTexCoord4f: OK glMultiTexCoord4fv: OK glMultiTexCoord4i: OK glMultiTexCoord4iv: OK glMultiTexCoord4s: OK glMultiTexCoord4sv: OK glSampleCoverage: OK
GL_VERSION_1_4: OK --------------- glBlendColor: OK glBlendEquation: OK glBlendFuncSeparate: OK glFogCoordPointer: OK glFogCoordd: OK glFogCoorddv: OK glFogCoordf: OK glFogCoordfv: OK glMultiDrawArrays: OK glMultiDrawElements: OK glPointParameterf: OK glPointParameterfv: OK glPointParameteri: OK glPointParameteriv: OK glSecondaryColor3b: OK glSecondaryColor3bv: OK glSecondaryColor3d: OK glSecondaryColor3dv: OK glSecondaryColor3f: OK glSecondaryColor3fv: OK glSecondaryColor3i: OK glSecondaryColor3iv: OK glSecondaryColor3s: OK glSecondaryColor3sv: OK glSecondaryColor3ub: OK glSecondaryColor3ubv: OK glSecondaryColor3ui: OK glSecondaryColor3uiv: OK glSecondaryColor3us: OK glSecondaryColor3usv: OK glSecondaryColorPointer: OK glWindowPos2d: OK glWindowPos2dv: OK glWindowPos2f: OK glWindowPos2fv: OK glWindowPos2i: OK glWindowPos2iv: OK glWindowPos2s: OK glWindowPos2sv: OK glWindowPos3d: OK glWindowPos3dv: OK glWindowPos3f: OK glWindowPos3fv: OK glWindowPos3i: OK glWindowPos3iv: OK glWindowPos3s: OK glWindowPos3sv: OK
GL_VERSION_1_5: OK --------------- glBeginQuery: OK glBindBuffer: OK glBufferData: OK glBufferSubData: OK glDeleteBuffers: OK glDeleteQueries: OK glEndQuery: OK glGenBuffers: OK glGenQueries: OK glGetBufferParameteriv: OK glGetBufferPointerv: OK glGetBufferSubData: OK glGetQueryObjectiv: OK glGetQueryObjectuiv: OK glGetQueryiv: OK glIsBuffer: OK glIsQuery: OK glMapBuffer: OK glUnmapBuffer: OK
GL_VERSION_2_0: OK --------------- glAttachShader: OK glBindAttribLocation: OK glBlendEquationSeparate: OK glCompileShader: OK glCreateProgram: OK glCreateShader: OK glDeleteProgram: OK glDeleteShader: OK glDetachShader: OK glDisableVertexAttribArray: OK glDrawBuffers: OK glEnableVertexAttribArray: OK glGetActiveAttrib: OK glGetActiveUniform: OK glGetAttachedShaders: OK glGetAttribLocation: OK glGetProgramInfoLog: OK glGetProgramiv: OK glGetShaderInfoLog: OK glGetShaderSource: OK glGetShaderiv: OK glGetUniformLocation: OK glGetUniformfv: OK glGetUniformiv: OK glGetVertexAttribPointerv: OK glGetVertexAttribdv: OK glGetVertexAttribfv: OK glGetVertexAttribiv: OK glIsProgram: OK glIsShader: OK glLinkProgram: OK glShaderSource: OK glStencilFuncSeparate: OK glStencilMaskSeparate: OK glStencilOpSeparate: OK glUniform1f: OK glUniform1fv: OK glUniform1i: OK glUniform1iv: OK glUniform2f: OK glUniform2fv: OK glUniform2i: OK glUniform2iv: OK glUniform3f: OK glUniform3fv: OK glUniform3i: OK glUniform3iv: OK glUniform4f: OK glUniform4fv: OK glUniform4i: OK glUniform4iv: OK glUniformMatrix2fv: OK glUniformMatrix3fv: OK glUniformMatrix4fv: OK glUseProgram: OK glValidateProgram: OK glVertexAttrib1d: OK glVertexAttrib1dv: OK glVertexAttrib1f: OK glVertexAttrib1fv: OK glVertexAttrib1s: OK glVertexAttrib1sv: OK glVertexAttrib2d: OK glVertexAttrib2dv: OK glVertexAttrib2f: OK glVertexAttrib2fv: OK glVertexAttrib2s: OK glVertexAttrib2sv: OK glVertexAttrib3d: OK glVertexAttrib3dv: OK glVertexAttrib3f: OK glVertexAttrib3fv: OK glVertexAttrib3s: OK glVertexAttrib3sv: OK glVertexAttrib4Nbv: OK glVertexAttrib4Niv: OK glVertexAttrib4Nsv: OK glVertexAttrib4Nub: OK glVertexAttrib4Nubv: OK glVertexAttrib4Nuiv: OK glVertexAttrib4Nusv: OK glVertexAttrib4bv: OK glVertexAttrib4d: OK glVertexAttrib4dv: OK glVertexAttrib4f: OK glVertexAttrib4fv: OK glVertexAttrib4iv: OK glVertexAttrib4s: OK glVertexAttrib4sv: OK glVertexAttrib4ubv: OK glVertexAttrib4uiv: OK glVertexAttrib4usv: OK glVertexAttribPointer: OK
GL_VERSION_2_1: OK --------------- glUniformMatrix2x3fv: OK glUniformMatrix2x4fv: OK glUniformMatrix3x2fv: OK glUniformMatrix3x4fv: OK glUniformMatrix4x2fv: OK glUniformMatrix4x3fv: OK
GL_VERSION_3_0: MISSING --------------- glBeginConditionalRender: MISSING glBeginTransformFeedback: MISSING glBindBufferBase: MISSING glBindBufferRange: MISSING glBindFragDataLocation: MISSING glClampColor: MISSING glClearBufferfi: MISSING glClearBufferfv: MISSING glClearBufferiv: MISSING glClearBufferuiv: MISSING glColorMaski: MISSING glDisablei: MISSING glEnablei: MISSING glEndConditionalRender: MISSING glEndTransformFeedback: MISSING glGetBooleani_v: MISSING glGetFragDataLocation: MISSING glGetIntegeri_v: MISSING glGetStringi: MISSING glGetTexParameterIiv: MISSING glGetTexParameterIuiv: MISSING glGetTransformFeedbackVarying: MISSING glGetUniformuiv: MISSING glGetVertexAttribIiv: MISSING glGetVertexAttribIuiv: MISSING glIsEnabledi: MISSING glTexParameterIiv: MISSING glTexParameterIuiv: MISSING glTransformFeedbackVaryings: MISSING glUniform1ui: MISSING glUniform1uiv: MISSING glUniform2ui: MISSING glUniform2uiv: MISSING glUniform3ui: MISSING glUniform3uiv: MISSING glUniform4ui: MISSING glUniform4uiv: MISSING glVertexAttribI1i: MISSING glVertexAttribI1iv: MISSING glVertexAttribI1ui: MISSING glVertexAttribI1uiv: MISSING glVertexAttribI2i: MISSING glVertexAttribI2iv: MISSING glVertexAttribI2ui: MISSING glVertexAttribI2uiv: MISSING glVertexAttribI3i: MISSING glVertexAttribI3iv: MISSING glVertexAttribI3ui: MISSING glVertexAttribI3uiv: MISSING glVertexAttribI4bv: MISSING glVertexAttribI4i: MISSING glVertexAttribI4iv: MISSING glVertexAttribI4sv: MISSING glVertexAttribI4ubv: MISSING glVertexAttribI4ui: MISSING glVertexAttribI4uiv: MISSING glVertexAttribI4usv: MISSING glVertexAttribIPointer: MISSING
GL_3DFX_multisample: MISSING --------------------
GL_3DFX_tbuffer: MISSING ---------------- glTbufferMask3DFX: MISSING
GL_3DFX_texture_compression_FXT1: MISSING ---------------------------------
GL_APPLE_client_storage: OK ------------------------
GL_APPLE_element_array: OK ----------------------- glDrawElementArrayAPPLE: OK glDrawRangeElementArrayAPPLE: OK glElementPointerAPPLE: OK glMultiDrawElementArrayAPPLE: OK glMultiDrawRangeElementArrayAPPLE: OK
GL_APPLE_fence: OK --------------- glDeleteFencesAPPLE: OK glFinishFenceAPPLE: OK glFinishObjectAPPLE: OK glGenFencesAPPLE: OK glIsFenceAPPLE: OK glSetFenceAPPLE: OK glTestFenceAPPLE: OK glTestObjectAPPLE: OK
GL_APPLE_float_pixels: OK ----------------------
GL_APPLE_flush_buffer_range: OK ---------------------------- glBufferParameteriAPPLE: OK glFlushMappedBufferRangeAPPLE: OK
GL_APPLE_pixel_buffer: OK ----------------------
GL_APPLE_specular_vector: OK -------------------------
GL_APPLE_texture_range: OK ----------------------- glGetTexParameterPointervAPPLE: OK glTextureRangeAPPLE: OK
GL_APPLE_transform_hint: OK ------------------------
GL_APPLE_vertex_array_object: OK ----------------------------- glBindVertexArrayAPPLE: OK glDeleteVertexArraysAPPLE: OK glGenVertexArraysAPPLE: OK glIsVertexArrayAPPLE: OK
GL_APPLE_vertex_array_range: OK ---------------------------- glFlushVertexArrayRangeAPPLE: OK glVertexArrayParameteriAPPLE: OK glVertexArrayRangeAPPLE: OK
GL_APPLE_ycbcr_422: OK -------------------
GL_ARB_color_buffer_float: MISSING -------------------------- glClampColorARB: MISSING
GL_ARB_depth_buffer_float: MISSING --------------------------
GL_ARB_depth_texture: OK ---------------------
GL_ARB_draw_buffers: OK -------------------- glDrawBuffersARB: OK
GL_ARB_draw_instanced: MISSING ---------------------- glDrawArraysInstancedARB: MISSING glDrawElementsInstancedARB: MISSING
GL_ARB_fragment_program: OK ------------------------
GL_ARB_fragment_program_shadow: OK -------------------------------
GL_ARB_fragment_shader: OK -----------------------
GL_ARB_framebuffer_object: MISSING -------------------------- glBindFramebuffer: MISSING glBindRenderbuffer: MISSING glBlitFramebuffer: MISSING glCheckFramebufferStatus: MISSING glDeleteFramebuffers: MISSING glDeleteRenderbuffers: MISSING glFramebufferRenderbuffer: MISSING glFramebufferTexturLayer: MISSING glFramebufferTexture1D: MISSING glFramebufferTexture2D: MISSING glFramebufferTexture3D: MISSING glGenFramebuffers: MISSING glGenRenderbuffers: MISSING glGenerateMipmap: MISSING glGetFramebufferAttachmentParameteriv: MISSING glGetRenderbufferParameteriv: MISSING glIsFramebuffer: MISSING glIsRenderbuffer: MISSING glRenderbufferStorage: MISSING glRenderbufferStorageMultisample: MISSING
GL_ARB_framebuffer_sRGB: MISSING ------------------------
GL_ARB_geometry_shader4: MISSING ------------------------ glFramebufferTextureARB: MISSING glFramebufferTextureFaceARB: MISSING glFramebufferTextureLayerARB: MISSING glProgramParameteriARB: MISSING
GL_ARB_half_float_pixel: OK ------------------------
GL_ARB_half_float_vertex: MISSING -------------------------
GL_ARB_imaging: OK --------------- glBlendEquation: OK glColorSubTable: OK glColorTable: OK glColorTableParameterfv: OK glColorTableParameteriv: OK glConvolutionFilter1D: OK glConvolutionFilter2D: OK glConvolutionParameterf: OK glConvolutionParameterfv: OK glConvolutionParameteri: OK glConvolutionParameteriv: OK glCopyColorSubTable: OK glCopyColorTable: OK glCopyConvolutionFilter1D: OK glCopyConvolutionFilter2D: OK glGetColorTable: OK glGetColorTableParameterfv: OK glGetColorTableParameteriv: OK glGetConvolutionFilter: OK glGetConvolutionParameterfv: OK glGetConvolutionParameteriv: OK glGetHistogram: OK glGetHistogramParameterfv: OK glGetHistogramParameteriv: OK glGetMinmax: OK glGetMinmaxParameterfv: OK glGetMinmaxParameteriv: OK glGetSeparableFilter: OK glHistogram: OK glMinmax: OK glResetHistogram: OK glResetMinmax: OK glSeparableFilter2D: OK
GL_ARB_instanced_arrays: MISSING ------------------------ glVertexAttribDivisorARB: MISSING
GL_ARB_map_buffer_range: MISSING ------------------------ glFlushMappedBufferRange: MISSING glMapBufferRange: MISSING
GL_ARB_matrix_palette: MISSING ---------------------- glCurrentPaletteMatrixARB: MISSING glMatrixIndexPointerARB: MISSING glMatrixIndexubvARB: MISSING glMatrixIndexuivARB: MISSING glMatrixIndexusvARB: MISSING
GL_ARB_multisample: OK ------------------- glSampleCoverageARB: OK
GL_ARB_multitexture: OK -------------------- glActiveTextureARB: OK glClientActiveTextureARB: OK glMultiTexCoord1dARB: OK glMultiTexCoord1dvARB: OK glMultiTexCoord1fARB: OK glMultiTexCoord1fvARB: OK glMultiTexCoord1iARB: OK glMultiTexCoord1ivARB: OK glMultiTexCoord1sARB: OK glMultiTexCoord1svARB: OK glMultiTexCoord2dARB: OK glMultiTexCoord2dvARB: OK glMultiTexCoord2fARB: OK glMultiTexCoord2fvARB: OK glMultiTexCoord2iARB: OK glMultiTexCoord2ivARB: OK glMultiTexCoord2sARB: OK glMultiTexCoord2svARB: OK glMultiTexCoord3dARB: OK glMultiTexCoord3dvARB: OK glMultiTexCoord3fARB: OK glMultiTexCoord3fvARB: OK glMultiTexCoord3iARB: OK glMultiTexCoord3ivARB: OK glMultiTexCoord3sARB: OK glMultiTexCoord3svARB: OK glMultiTexCoord4dARB: OK glMultiTexCoord4dvARB: OK glMultiTexCoord4fARB: OK glMultiTexCoord4fvARB: OK glMultiTexCoord4iARB: OK glMultiTexCoord4ivARB: OK glMultiTexCoord4sARB: OK glMultiTexCoord4svARB: OK
GL_ARB_occlusion_query: OK ----------------------- glBeginQueryARB: OK glDeleteQueriesARB: OK glEndQueryARB: OK glGenQueriesARB: OK glGetQueryObjectivARB: OK glGetQueryObjectuivARB: OK glGetQueryivARB: OK glIsQueryARB: OK
GL_ARB_pixel_buffer_object: OK ---------------------------
GL_ARB_point_parameters: OK ------------------------ glPointParameterfARB: OK glPointParameterfvARB: OK
GL_ARB_point_sprite: OK --------------------
GL_ARB_shader_objects: OK ---------------------- glAttachObjectARB: OK glCompileShaderARB: OK glCreateProgramObjectARB: OK glCreateShaderObjectARB: OK glDeleteObjectARB: OK glDetachObjectARB: OK glGetActiveUniformARB: OK glGetAttachedObjectsARB: OK glGetHandleARB: OK glGetInfoLogARB: OK glGetObjectParameterfvARB: OK glGetObjectParameterivARB: OK glGetShaderSourceARB: OK glGetUniformLocationARB: OK glGetUniformfvARB: OK glGetUniformivARB: OK glLinkProgramARB: OK glShaderSourceARB: OK glUniform1fARB: OK glUniform1fvARB: OK glUniform1iARB: OK glUniform1ivARB: OK glUniform2fARB: OK glUniform2fvARB: OK glUniform2iARB: OK glUniform2ivARB: OK glUniform3fARB: OK glUniform3fvARB: OK glUniform3iARB: OK glUniform3ivARB: OK glUniform4fARB: OK glUniform4fvARB: OK glUniform4iARB: OK glUniform4ivARB: OK glUniformMatrix2fvARB: OK glUniformMatrix3fvARB: OK glUniformMatrix4fvARB: OK glUseProgramObjectARB: OK glValidateProgramARB: OK
GL_ARB_shading_language_100: OK ----------------------------
GL_ARB_shadow: OK --------------
GL_ARB_shadow_ambient: MISSING ----------------------
GL_ARB_texture_border_clamp: OK ----------------------------
GL_ARB_texture_buffer_object: MISSING ----------------------------- glTexBufferARB: MISSING
GL_ARB_texture_compression: OK --------------------------- glCompressedTexImage1DARB: OK glCompressedTexImage2DARB: OK glCompressedTexImage3DARB: OK glCompressedTexSubImage1DARB: OK glCompressedTexSubImage2DARB: OK glCompressedTexSubImage3DARB: OK glGetCompressedTexImageARB: OK
GL_ARB_texture_compression_rgtc: MISSING --------------------------------
GL_ARB_texture_cube_map: OK ------------------------
GL_ARB_texture_env_add: OK -----------------------
GL_ARB_texture_env_combine: OK ---------------------------
GL_ARB_texture_env_crossbar: OK ----------------------------
GL_ARB_texture_env_dot3: OK ------------------------
GL_ARB_texture_float: OK ---------------------
GL_ARB_texture_mirrored_repeat: OK -------------------------------
GL_ARB_texture_non_power_of_two: OK --------------------------------
GL_ARB_texture_rectangle: OK -------------------------
GL_ARB_texture_rg: MISSING ------------------
GL_ARB_transpose_matrix: OK ------------------------ glLoadTransposeMatrixdARB: OK glLoadTransposeMatrixfARB: OK glMultTransposeMatrixdARB: OK glMultTransposeMatrixfARB: OK
GL_ARB_vertex_array_object: MISSING --------------------------- glBindVertexArray: MISSING glDeleteVertexArrays: MISSING glGenVertexArrays: MISSING glIsVertexArray: MISSING
GL_ARB_vertex_blend: OK -------------------- glVertexBlendARB: OK glWeightPointerARB: OK glWeightbvARB: OK glWeightdvARB: OK glWeightfvARB: OK glWeightivARB: OK glWeightsvARB: OK glWeightubvARB: OK glWeightuivARB: OK glWeightusvARB: OK
GL_ARB_vertex_buffer_object: OK ---------------------------- glBindBufferARB: OK glBufferDataARB: OK glBufferSubDataARB: OK glDeleteBuffersARB: OK glGenBuffersARB: OK glGetBufferParameterivARB: OK glGetBufferPointervARB: OK glGetBufferSubDataARB: OK glIsBufferARB: OK glMapBufferARB: OK glUnmapBufferARB: OK
GL_ARB_vertex_program: OK ---------------------- glBindProgramARB: OK glDeleteProgramsARB: OK glDisableVertexAttribArrayARB: OK glEnableVertexAttribArrayARB: OK glGenProgramsARB: OK glGetProgramEnvParameterdvARB: OK glGetProgramEnvParameterfvARB: OK glGetProgramLocalParameterdvARB: OK glGetProgramLocalParameterfvARB: OK glGetProgramStringARB: OK glGetProgramivARB: OK glGetVertexAttribPointervARB: OK glGetVertexAttribdvARB: OK glGetVertexAttribfvARB: OK glGetVertexAttribivARB: OK glIsProgramARB: OK glProgramEnvParameter4dARB: OK glProgramEnvParameter4dvARB: OK glProgramEnvParameter4fARB: OK glProgramEnvParameter4fvARB: OK glProgramLocalParameter4dARB: OK glProgramLocalParameter4dvARB: OK glProgramLocalParameter4fARB: OK glProgramLocalParameter4fvARB: OK glProgramStringARB: OK glVertexAttrib1dARB: OK glVertexAttrib1dvARB: OK glVertexAttrib1fARB: OK glVertexAttrib1fvARB: OK glVertexAttrib1sARB: OK glVertexAttrib1svARB: OK glVertexAttrib2dARB: OK glVertexAttrib2dvARB: OK glVertexAttrib2fARB: OK glVertexAttrib2fvARB: OK glVertexAttrib2sARB: OK glVertexAttrib2svARB: OK glVertexAttrib3dARB: OK glVertexAttrib3dvARB: OK glVertexAttrib3fARB: OK glVertexAttrib3fvARB: OK glVertexAttrib3sARB: OK glVertexAttrib3svARB: OK glVertexAttrib4NbvARB: OK glVertexAttrib4NivARB: OK glVertexAttrib4NsvARB: OK glVertexAttrib4NubARB: OK glVertexAttrib4NubvARB: OK glVertexAttrib4NuivARB: OK glVertexAttrib4NusvARB: OK glVertexAttrib4bvARB: OK glVertexAttrib4dARB: OK glVertexAttrib4dvARB: OK glVertexAttrib4fARB: OK glVertexAttrib4fvARB: OK glVertexAttrib4ivARB: OK glVertexAttrib4sARB: OK glVertexAttrib4svARB: OK glVertexAttrib4ubvARB: OK glVertexAttrib4uivARB: OK glVertexAttrib4usvARB: OK glVertexAttribPointerARB: OK
GL_ARB_vertex_shader: OK --------------------- glBindAttribLocationARB: OK glGetActiveAttribARB: OK glGetAttribLocationARB: OK
GL_ARB_window_pos: OK ------------------ glWindowPos2dARB: OK glWindowPos2dvARB: OK glWindowPos2fARB: OK glWindowPos2fvARB: OK glWindowPos2iARB: OK glWindowPos2ivARB: OK glWindowPos2sARB: OK glWindowPos2svARB: OK glWindowPos3dARB: OK glWindowPos3dvARB: OK glWindowPos3fARB: OK glWindowPos3fvARB: OK glWindowPos3iARB: OK glWindowPos3ivARB: OK glWindowPos3sARB: OK glWindowPos3svARB: OK
GL_ATIX_point_sprites: MISSING ----------------------
GL_ATIX_texture_env_combine3: MISSING -----------------------------
GL_ATIX_texture_env_route: MISSING --------------------------
GL_ATIX_vertex_shader_output_point_size: MISSING ----------------------------------------
GL_ATI_draw_buffers: MISSING -------------------- glDrawBuffersATI: MISSING
GL_ATI_element_array: MISSING --------------------- glDrawElementArrayATI: MISSING glDrawRangeElementArrayATI: MISSING glElementPointerATI: MISSING
GL_ATI_envmap_bumpmap: MISSING ---------------------- glGetTexBumpParameterfvATI: MISSING glGetTexBumpParameterivATI: MISSING glTexBumpParameterfvATI: MISSING glTexBumpParameterivATI: MISSING
GL_ATI_fragment_shader: MISSING ----------------------- glAlphaFragmentOp1ATI: MISSING glAlphaFragmentOp2ATI: MISSING glAlphaFragmentOp3ATI: MISSING glBeginFragmentShaderATI: MISSING glBindFragmentShaderATI: MISSING glColorFragmentOp1ATI: MISSING glColorFragmentOp2ATI: MISSING glColorFragmentOp3ATI: MISSING glDeleteFragmentShaderATI: MISSING glEndFragmentShaderATI: MISSING glGenFragmentShadersATI: MISSING glPassTexCoordATI: MISSING glSampleMapATI: MISSING glSetFragmentShaderConstantATI: MISSING
GL_ATI_map_object_buffer: MISSING ------------------------- glMapObjectBufferATI: MISSING glUnmapObjectBufferATI: MISSING
GL_ATI_pn_triangles: OK [MISSING] -------------------- glPNTrianglesfATI: OK glPNTrianglesiATI: OK
GL_ATI_separate_stencil: OK ------------------------ glStencilFuncSeparateATI: OK glStencilOpSeparateATI: OK
GL_ATI_shader_texture_lod: MISSING --------------------------
GL_ATI_text_fragment_shader: MISSING ----------------------------
GL_ATI_texture_compression_3dc: MISSING -------------------------------
GL_ATI_texture_env_combine3: OK ----------------------------
GL_ATI_texture_float: OK ---------------------
GL_ATI_texture_mirror_once: OK ---------------------------
GL_ATI_vertex_array_object: MISSING --------------------------- glArrayObjectATI: MISSING glFreeObjectBufferATI: MISSING glGetArrayObjectfvATI: MISSING glGetArrayObjectivATI: MISSING glGetObjectBufferfvATI: MISSING glGetObjectBufferivATI: MISSING glGetVariantArrayObjectfvATI: MISSING glGetVariantArrayObjectivATI: MISSING glIsObjectBufferATI: MISSING glNewObjectBufferATI: MISSING glUpdateObjectBufferATI: MISSING glVariantArrayObjectATI: MISSING
GL_ATI_vertex_attrib_array_object: MISSING ---------------------------------- glGetVertexAttribArrayObjectfvATI: MISSING glGetVertexAttribArrayObjectivATI: MISSING glVertexAttribArrayObjectATI: MISSING
GL_ATI_vertex_streams: MISSING ---------------------- glClientActiveVertexStreamATI: MISSING glNormalStream3bATI: MISSING glNormalStream3bvATI: MISSING glNormalStream3dATI: MISSING glNormalStream3dvATI: MISSING glNormalStream3fATI: MISSING glNormalStream3fvATI: MISSING glNormalStream3iATI: MISSING glNormalStream3ivATI: MISSING glNormalStream3sATI: MISSING glNormalStream3svATI: MISSING glVertexBlendEnvfATI: MISSING glVertexBlendEnviATI: MISSING glVertexStream2dATI: MISSING glVertexStream2dvATI: MISSING glVertexStream2fATI: MISSING glVertexStream2fvATI: MISSING glVertexStream2iATI: MISSING glVertexStream2ivATI: MISSING glVertexStream2sATI: MISSING glVertexStream2svATI: MISSING glVertexStream3dATI: MISSING glVertexStream3dvATI: MISSING glVertexStream3fATI: MISSING glVertexStream3fvATI: MISSING glVertexStream3iATI: MISSING glVertexStream3ivATI: MISSING glVertexStream3sATI: MISSING glVertexStream3svATI: MISSING glVertexStream4dATI: MISSING glVertexStream4dvATI: MISSING glVertexStream4fATI: MISSING glVertexStream4fvATI: MISSING glVertexStream4iATI: MISSING glVertexStream4ivATI: MISSING glVertexStream4sATI: MISSING glVertexStream4svATI: MISSING
GL_EXT_422_pixels: MISSING ------------------
GL_EXT_Cg_shader: MISSING -----------------
GL_EXT_abgr: OK ------------
GL_EXT_bgra: OK ------------
GL_EXT_bindable_uniform: OK ------------------------ glGetUniformBufferSizeEXT: OK glGetUniformOffsetEXT: OK glUniformBufferEXT: OK
GL_EXT_blend_color: OK ------------------- glBlendColorEXT: OK
GL_EXT_blend_equation_separate: OK ------------------------------- glBlendEquationSeparateEXT: OK
GL_EXT_blend_func_separate: OK --------------------------- glBlendFuncSeparateEXT: OK
GL_EXT_blend_logic_op: MISSING ----------------------
GL_EXT_blend_minmax: OK -------------------- glBlendEquationEXT: OK
GL_EXT_blend_subtract: OK ----------------------
GL_EXT_clip_volume_hint: OK ------------------------
GL_EXT_cmyka: MISSING -------------
GL_EXT_color_subtable: MISSING ---------------------- glColorSubTableEXT: OK glCopyColorSubTableEXT: MISSING
GL_EXT_compiled_vertex_array: OK ----------------------------- glLockArraysEXT: OK glUnlockArraysEXT: OK
GL_EXT_convolution: MISSING ------------------- glConvolutionFilter1DEXT: MISSING glConvolutionFilter2DEXT: MISSING glConvolutionParameterfEXT: MISSING glConvolutionParameterfvEXT: MISSING glConvolutionParameteriEXT: MISSING glConvolutionParameterivEXT: MISSING glCopyConvolutionFilter1DEXT: MISSING glCopyConvolutionFilter2DEXT: MISSING glGetConvolutionFilterEXT: MISSING glGetConvolutionParameterfvEXT: MISSING glGetConvolutionParameterivEXT: MISSING glGetSeparableFilterEXT: MISSING glSeparableFilter2DEXT: MISSING
GL_EXT_coordinate_frame: MISSING ------------------------ glBinormalPointerEXT: MISSING glTangentPointerEXT: MISSING
GL_EXT_copy_texture: MISSING -------------------- glCopyTexImage1DEXT: MISSING glCopyTexImage2DEXT: MISSING glCopyTexSubImage1DEXT: MISSING glCopyTexSubImage2DEXT: MISSING glCopyTexSubImage3DEXT: MISSING
GL_EXT_cull_vertex: MISSING ------------------- glCullParameterdvEXT: MISSING glCullParameterfvEXT: MISSING
GL_EXT_depth_bounds_test: OK ------------------------- glDepthBoundsEXT: OK
GL_EXT_direct_state_access: MISSING --------------------------- glBindMultiTextureEXT: MISSING glCheckNamedFramebufferStatusEXT: MISSING glClientAttribDefaultEXT: MISSING glCompressedMultiTexImage1DEXT: MISSING glCompressedMultiTexImage2DEXT: MISSING glCompressedMultiTexImage3DEXT: MISSING glCompressedMultiTexSubImage1DEXT: MISSING glCompressedMultiTexSubImage2DEXT: MISSING glCompressedMultiTexSubImage3DEXT: MISSING glCompressedTextureImage1DEXT: MISSING glCompressedTextureImage2DEXT: MISSING glCompressedTextureImage3DEXT: MISSING glCompressedTextureSubImage1DEXT: MISSING glCompressedTextureSubImage2DEXT: MISSING glCompressedTextureSubImage3DEXT: MISSING glCopyMultiTexImage1DEXT: MISSING glCopyMultiTexImage2DEXT: MISSING glCopyMultiTexSubImage1DEXT: MISSING glCopyMultiTexSubImage2DEXT: MISSING glCopyMultiTexSubImage3DEXT: MISSING glCopyTextureImage1DEXT: MISSING glCopyTextureImage2DEXT: MISSING glCopyTextureSubImage1DEXT: MISSING glCopyTextureSubImage2DEXT: MISSING glCopyTextureSubImage3DEXT: MISSING glDisableClientStateIndexedEXT: MISSING glEnableClientStateIndexedEXT: MISSING glFramebufferDrawBufferEXT: MISSING glFramebufferDrawBuffersEXT: MISSING glFramebufferReadBufferEXT: MISSING glGenerateMultiTexMipmapEXT: MISSING glGenerateTextureMipmapEXT: MISSING glGetCompressedMultiTexImageEXT: MISSING glGetCompressedTextureImageEXT: MISSING glGetDoubleIndexedvEXT: MISSING glGetFloatIndexedvEXT: MISSING glGetFramebufferParameterivEXT: MISSING glGetMultiTexEnvfvEXT: MISSING glGetMultiTexEnvivEXT: MISSING glGetMultiTexGendvEXT: MISSING glGetMultiTexGenfvEXT: MISSING glGetMultiTexGenivEXT: MISSING glGetMultiTexImageEXT: MISSING glGetMultiTexLevelParameterfvEXT: MISSING glGetMultiTexLevelParameterivEXT: MISSING glGetMultiTexParameterIivEXT: MISSING glGetMultiTexParameterIuivEXT: MISSING glGetMultiTexParameterfvEXT: MISSING glGetMultiTexParameterivEXT: MISSING glGetNamedBufferParameterivEXT: MISSING glGetNamedBufferPointervEXT: MISSING glGetNamedBufferSubDataEXT: MISSING glGetNamedFramebufferAttachmentParameterivEXT: MISSING glGetNamedProgramLocalParameterIivEXT: MISSING glGetNamedProgramLocalParameterIuivEXT: MISSING glGetNamedProgramLocalParameterdvEXT: MISSING glGetNamedProgramLocalParameterfvEXT: MISSING glGetNamedProgramStringEXT: MISSING glGetNamedProgramivEXT: MISSING glGetNamedRenderbufferParameterivEXT: MISSING glGetPointerIndexedvEXT: MISSING glGetTextureImageEXT: MISSING glGetTextureLevelParameterfvEXT: MISSING glGetTextureLevelParameterivEXT: MISSING glGetTextureParameterIivEXT: MISSING glGetTextureParameterIuivEXT: MISSING glGetTextureParameterfvEXT: MISSING glGetTextureParameterivEXT: MISSING glMapNamedBufferEXT: MISSING glMatrixFrustumEXT: MISSING glMatrixLoadIdentityEXT: MISSING glMatrixLoadTransposedEXT: MISSING glMatrixLoadTransposefEXT: MISSING glMatrixLoaddEXT: MISSING glMatrixLoadfEXT: MISSING glMatrixMultTransposedEXT: MISSING glMatrixMultTransposefEXT: MISSING glMatrixMultdEXT: MISSING glMatrixMultfEXT: MISSING glMatrixOrthoEXT: MISSING glMatrixPopEXT: MISSING glMatrixPushEXT: MISSING glMatrixRotatedEXT: MISSING glMatrixRotatefEXT: MISSING glMatrixScaledEXT: MISSING glMatrixScalefEXT: MISSING glMatrixTranslatedEXT: MISSING glMatrixTranslatefEXT: MISSING glMultiTexBufferEXT: MISSING glMultiTexCoordPointerEXT: MISSING glMultiTexEnvfEXT: MISSING glMultiTexEnvfvEXT: MISSING glMultiTexEnviEXT: MISSING glMultiTexEnvivEXT: MISSING glMultiTexGendEXT: MISSING glMultiTexGendvEXT: MISSING glMultiTexGenfEXT: MISSING glMultiTexGenfvEXT: MISSING glMultiTexGeniEXT: MISSING glMultiTexGenivEXT: MISSING glMultiTexImage1DEXT: MISSING glMultiTexImage2DEXT: MISSING glMultiTexImage3DEXT: MISSING glMultiTexParameterIivEXT: MISSING glMultiTexParameterIuivEXT: MISSING glMultiTexParameterfEXT: MISSING glMultiTexParameterfvEXT: MISSING glMultiTexParameteriEXT: MISSING glMultiTexParameterivEXT: MISSING glMultiTexRenderbufferEXT: MISSING glMultiTexSubImage1DEXT: MISSING glMultiTexSubImage2DEXT: MISSING glMultiTexSubImage3DEXT: MISSING glNamedBufferDataEXT: MISSING glNamedBufferSubDataEXT: MISSING glNamedFramebufferRenderbufferEXT: MISSING glNamedFramebufferTexture1DEXT: MISSING glNamedFramebufferTexture2DEXT: MISSING glNamedFramebufferTexture3DEXT: MISSING glNamedFramebufferTextureEXT: MISSING glNamedFramebufferTextureFaceEXT: MISSING glNamedFramebufferTextureLayerEXT: MISSING glNamedProgramLocalParameter4dEXT: MISSING glNamedProgramLocalParameter4dvEXT: MISSING glNamedProgramLocalParameter4fEXT: MISSING glNamedProgramLocalParameter4fvEXT: MISSING glNamedProgramLocalParameterI4iEXT: MISSING glNamedProgramLocalParameterI4ivEXT: MISSING glNamedProgramLocalParameterI4uiEXT: MISSING glNamedProgramLocalParameterI4uivEXT: MISSING glNamedProgramLocalParameters4fvEXT: MISSING glNamedProgramLocalParametersI4ivEXT: MISSING glNamedProgramLocalParametersI4uivEXT: MISSING glNamedProgramStringEXT: MISSING glNamedRenderbufferStorageEXT: MISSING glNamedRenderbufferStorageMultisampleCoverageEXT: MISSING glNamedRenderbufferStorageMultisampleEXT: MISSING glProgramUniform1fEXT: MISSING glProgramUniform1fvEXT: MISSING glProgramUniform1iEXT: MISSING glProgramUniform1ivEXT: MISSING glProgramUniform1uiEXT: MISSING glProgramUniform1uivEXT: MISSING glProgramUniform2fEXT: MISSING glProgramUniform2fvEXT: MISSING glProgramUniform2iEXT: MISSING glProgramUniform2ivEXT: MISSING glProgramUniform2uiEXT: MISSING glProgramUniform2uivEXT: MISSING glProgramUniform3fEXT: MISSING glProgramUniform3fvEXT: MISSING glProgramUniform3iEXT: MISSING glProgramUniform3ivEXT: MISSING glProgramUniform3uiEXT: MISSING glProgramUniform3uivEXT: MISSING glProgramUniform4fEXT: MISSING glProgramUniform4fvEXT: MISSING glProgramUniform4iEXT: MISSING glProgramUniform4ivEXT: MISSING glProgramUniform4uiEXT: MISSING glProgramUniform4uivEXT: MISSING glProgramUniformMatrix2fvEXT: MISSING glProgramUniformMatrix2x3fvEXT: MISSING glProgramUniformMatrix2x4fvEXT: MISSING glProgramUniformMatrix3fvEXT: MISSING glProgramUniformMatrix3x2fvEXT: MISSING glProgramUniformMatrix3x4fvEXT: MISSING glProgramUniformMatrix4fvEXT: MISSING glProgramUniformMatrix4x2fvEXT: MISSING glProgramUniformMatrix4x3fvEXT: MISSING glPushClientAttribDefaultEXT: MISSING glTextureBufferEXT: MISSING glTextureImage1DEXT: MISSING glTextureImage2DEXT: MISSING glTextureImage3DEXT: MISSING glTextureParameterIivEXT: MISSING glTextureParameterIuivEXT: MISSING glTextureParameterfEXT: MISSING glTextureParameterfvEXT: MISSING glTextureParameteriEXT: MISSING glTextureParameterivEXT: MISSING glTextureRenderbufferEXT: MISSING glTextureSubImage1DEXT: MISSING glTextureSubImage2DEXT: MISSING glTextureSubImage3DEXT: MISSING glUnmapNamedBufferEXT: MISSING
GL_EXT_draw_buffers2: OK --------------------- glColorMaskIndexedEXT: OK glDisableIndexedEXT: OK glEnableIndexedEXT: OK glGetBooleanIndexedvEXT: OK glGetIntegerIndexedvEXT: OK glIsEnabledIndexedEXT: OK
GL_EXT_draw_instanced: MISSING ---------------------- glDrawArraysInstancedEXT: MISSING glDrawElementsInstancedEXT: MISSING
GL_EXT_draw_range_elements: OK --------------------------- glDrawRangeElementsEXT: OK
GL_EXT_fog_coord: OK ----------------- glFogCoordPointerEXT: OK glFogCoorddEXT: OK glFogCoorddvEXT: OK glFogCoordfEXT: OK glFogCoordfvEXT: OK
GL_EXT_fragment_lighting: MISSING ------------------------- glFragmentColorMaterialEXT: MISSING glFragmentLightModelfEXT: MISSING glFragmentLightModelfvEXT: MISSING glFragmentLightModeliEXT: MISSING glFragmentLightModelivEXT: MISSING glFragmentLightfEXT: MISSING glFragmentLightfvEXT: MISSING glFragmentLightiEXT: MISSING glFragmentLightivEXT: MISSING glFragmentMaterialfEXT: MISSING glFragmentMaterialfvEXT: MISSING glFragmentMaterialiEXT: MISSING glFragmentMaterialivEXT: MISSING glGetFragmentLightfvEXT: MISSING glGetFragmentLightivEXT: MISSING glGetFragmentMaterialfvEXT: MISSING glGetFragmentMaterialivEXT: MISSING glLightEnviEXT: MISSING
GL_EXT_framebuffer_blit: OK ------------------------ glBlitFramebufferEXT: OK
GL_EXT_framebuffer_multisample: OK ------------------------------- glRenderbufferStorageMultisampleEXT: OK
GL_EXT_framebuffer_object: OK -------------------------- glBindFramebufferEXT: OK glBindRenderbufferEXT: OK glCheckFramebufferStatusEXT: OK glDeleteFramebuffersEXT: OK glDeleteRenderbuffersEXT: OK glFramebufferRenderbufferEXT: OK glFramebufferTexture1DEXT: OK glFramebufferTexture2DEXT: OK glFramebufferTexture3DEXT: OK glGenFramebuffersEXT: OK glGenRenderbuffersEXT: OK glGenerateMipmapEXT: OK glGetFramebufferAttachmentParameterivEXT: OK glGetRenderbufferParameterivEXT: OK glIsFramebufferEXT: OK glIsRenderbufferEXT: OK glRenderbufferStorageEXT: OK
GL_EXT_framebuffer_sRGB: MISSING ------------------------
GL_EXT_geometry_shader4: OK ------------------------ glFramebufferTextureEXT: OK glFramebufferTextureFaceEXT: OK glFramebufferTextureLayerEXT: OK glProgramParameteriEXT: OK
GL_EXT_gpu_program_parameters: OK ------------------------------ glProgramEnvParameters4fvEXT: OK glProgramLocalParameters4fvEXT: OK
GL_EXT_gpu_shader4: OK ------------------- glBindFragDataLocationEXT: OK glGetFragDataLocationEXT: OK glGetUniformuivEXT: OK glGetVertexAttribIivEXT: OK glGetVertexAttribIuivEXT: OK glUniform1uiEXT: OK glUniform1uivEXT: OK glUniform2uiEXT: OK glUniform2uivEXT: OK glUniform3uiEXT: OK glUniform3uivEXT: OK glUniform4uiEXT: OK glUniform4uivEXT: OK glVertexAttribI1iEXT: OK glVertexAttribI1ivEXT: OK glVertexAttribI1uiEXT: OK glVertexAttribI1uivEXT: OK glVertexAttribI2iEXT: OK glVertexAttribI2ivEXT: OK glVertexAttribI2uiEXT: OK glVertexAttribI2uivEXT: OK glVertexAttribI3iEXT: OK glVertexAttribI3ivEXT: OK glVertexAttribI3uiEXT: OK glVertexAttribI3uivEXT: OK glVertexAttribI4bvEXT: OK glVertexAttribI4iEXT: OK glVertexAttribI4ivEXT: OK glVertexAttribI4svEXT: OK glVertexAttribI4ubvEXT: OK glVertexAttribI4uiEXT: OK glVertexAttribI4uivEXT: OK glVertexAttribI4usvEXT: OK glVertexAttribIPointerEXT: OK
GL_EXT_histogram: MISSING ----------------- glGetHistogramEXT: MISSING glGetHistogramParameterfvEXT: MISSING glGetHistogramParameterivEXT: MISSING glGetMinmaxEXT: MISSING glGetMinmaxParameterfvEXT: MISSING glGetMinmaxParameterivEXT: MISSING glHistogramEXT: MISSING glMinmaxEXT: MISSING glResetHistogramEXT: MISSING glResetMinmaxEXT: MISSING
GL_EXT_index_array_formats: MISSING ---------------------------
GL_EXT_index_func: MISSING ------------------ glIndexFuncEXT: MISSING
GL_EXT_index_material: MISSING ---------------------- glIndexMaterialEXT: MISSING
GL_EXT_index_texture: MISSING ---------------------
GL_EXT_light_texture: MISSING --------------------- glApplyTextureEXT: MISSING glTextureLightEXT: MISSING glTextureMaterialEXT: MISSING
GL_EXT_misc_attribute: MISSING ----------------------
GL_EXT_multi_draw_arrays: OK ------------------------- glMultiDrawArraysEXT: OK glMultiDrawElementsEXT: OK
GL_EXT_multisample: MISSING ------------------- glSampleMaskEXT: MISSING glSamplePatternEXT: MISSING
GL_EXT_packed_depth_stencil: OK ----------------------------
GL_EXT_packed_float: MISSING --------------------
GL_EXT_packed_pixels: MISSING ---------------------
GL_EXT_paletted_texture: OK [MISSING] ------------------------ glColorTableEXT: OK glGetColorTableEXT: OK glGetColorTableParameterfvEXT: OK glGetColorTableParameterivEXT: OK
GL_EXT_pixel_buffer_object: MISSING ---------------------------
GL_EXT_pixel_transform: MISSING ----------------------- glGetPixelTransformParameterfvEXT: MISSING glGetPixelTransformParameterivEXT: MISSING glPixelTransformParameterfEXT: MISSING glPixelTransformParameterfvEXT: MISSING glPixelTransformParameteriEXT: MISSING glPixelTransformParameterivEXT: MISSING
GL_EXT_pixel_transform_color_table: MISSING -----------------------------------
GL_EXT_point_parameters: MISSING ------------------------ glPointParameterfEXT: MISSING glPointParameterfvEXT: MISSING
GL_EXT_polygon_offset: MISSING ---------------------- glPolygonOffsetEXT: MISSING
GL_EXT_rescale_normal: OK ----------------------
GL_EXT_scene_marker: MISSING -------------------- glBeginSceneEXT: MISSING glEndSceneEXT: MISSING
GL_EXT_secondary_color: OK ----------------------- glSecondaryColor3bEXT: OK glSecondaryColor3bvEXT: OK glSecondaryColor3dEXT: OK glSecondaryColor3dvEXT: OK glSecondaryColor3fEXT: OK glSecondaryColor3fvEXT: OK glSecondaryColor3iEXT: OK glSecondaryColor3ivEXT: OK glSecondaryColor3sEXT: OK glSecondaryColor3svEXT: OK glSecondaryColor3ubEXT: OK glSecondaryColor3ubvEXT: OK glSecondaryColor3uiEXT: OK glSecondaryColor3uivEXT: OK glSecondaryColor3usEXT: OK glSecondaryColor3usvEXT: OK glSecondaryColorPointerEXT: OK
GL_EXT_separate_specular_color: MISSING -------------------------------
GL_EXT_shadow_funcs: OK --------------------
GL_EXT_shared_texture_palette: MISSING ------------------------------
GL_EXT_stencil_clear_tag: MISSING -------------------------
GL_EXT_stencil_two_side: OK ------------------------ glActiveStencilFaceEXT: OK
GL_EXT_stencil_wrap: OK --------------------
GL_EXT_subtexture: MISSING ------------------ glTexSubImage1DEXT: MISSING glTexSubImage2DEXT: MISSING glTexSubImage3DEXT: MISSING
GL_EXT_texture: MISSING ---------------
GL_EXT_texture3D: MISSING ----------------- glTexImage3DEXT: MISSING
GL_EXT_texture_array: MISSING ---------------------
GL_EXT_texture_buffer_object: MISSING ----------------------------- glTexBufferEXT: MISSING
GL_EXT_texture_compression_dxt1: OK --------------------------------
GL_EXT_texture_compression_latc: MISSING --------------------------------
GL_EXT_texture_compression_rgtc: MISSING --------------------------------
GL_EXT_texture_compression_s3tc: OK --------------------------------
GL_EXT_texture_cube_map: MISSING ------------------------
GL_EXT_texture_edge_clamp: MISSING --------------------------
GL_EXT_texture_env: MISSING -------------------
GL_EXT_texture_env_add: OK -----------------------
GL_EXT_texture_env_combine: MISSING ---------------------------
GL_EXT_texture_env_dot3: MISSING ------------------------
GL_EXT_texture_filter_anisotropic: OK ----------------------------------
GL_EXT_texture_integer: OK ----------------------- glClearColorIiEXT: OK glClearColorIuiEXT: OK glGetTexParameterIivEXT: OK glGetTexParameterIuivEXT: OK glTexParameterIivEXT: OK glTexParameterIuivEXT: OK
GL_EXT_texture_lod_bias: OK ------------------------
GL_EXT_texture_mirror_clamp: OK ----------------------------
GL_EXT_texture_object: MISSING ---------------------- glAreTexturesResidentEXT: MISSING glBindTextureEXT: MISSING glDeleteTexturesEXT: MISSING glGenTexturesEXT: MISSING glIsTextureEXT: MISSING glPrioritizeTexturesEXT: MISSING
GL_EXT_texture_perturb_normal: MISSING ------------------------------ glTextureNormalEXT: MISSING
GL_EXT_texture_rectangle: OK -------------------------
GL_EXT_texture_sRGB: OK --------------------
GL_EXT_texture_shared_exponent: MISSING -------------------------------
GL_EXT_texture_swizzle: MISSING -----------------------
GL_EXT_timer_query: MISSING ------------------- glGetQueryObjecti64vEXT: MISSING glGetQueryObjectui64vEXT: MISSING
GL_EXT_transform_feedback: OK -------------------------- glBeginTransformFeedbackEXT: OK glBindBufferBaseEXT: OK glBindBufferOffsetEXT: OK glBindBufferRangeEXT: OK glEndTransformFeedbackEXT: OK glGetTransformFeedbackVaryingEXT: OK glTransformFeedbackVaryingsEXT: OK
GL_EXT_vertex_array: MISSING -------------------- glArrayElementEXT: MISSING glColorPointerEXT: MISSING glDrawArraysEXT: MISSING glEdgeFlagPointerEXT: MISSING glGetPointervEXT: MISSING glIndexPointerEXT: MISSING glNormalPointerEXT: MISSING glTexCoordPointerEXT: MISSING glVertexPointerEXT: MISSING
GL_EXT_vertex_array_bgra: MISSING -------------------------
GL_EXT_vertex_shader: MISSING --------------------- glBeginVertexShaderEXT: MISSING glBindLightParameterEXT: MISSING glBindMaterialParameterEXT: MISSING glBindParameterEXT: MISSING glBindTexGenParameterEXT: MISSING glBindTextureUnitParameterEXT: MISSING glBindVertexShaderEXT: MISSING glDeleteVertexShaderEXT: MISSING glDisableVariantClientStateEXT: MISSING glEnableVariantClientStateEXT: MISSING glEndVertexShaderEXT: MISSING glExtractComponentEXT: MISSING glGenSymbolsEXT: MISSING glGenVertexShadersEXT: MISSING glGetInvariantBooleanvEXT: MISSING glGetInvariantFloatvEXT: MISSING glGetInvariantIntegervEXT: MISSING glGetLocalConstantBooleanvEXT: MISSING glGetLocalConstantFloatvEXT: MISSING glGetLocalConstantIntegervEXT: MISSING glGetVariantBooleanvEXT: MISSING glGetVariantFloatvEXT: MISSING glGetVariantIntegervEXT: MISSING glGetVariantPointervEXT: MISSING glInsertComponentEXT: MISSING glIsVariantEnabledEXT: MISSING glSetInvariantEXT: MISSING glSetLocalConstantEXT: MISSING glShaderOp1EXT: MISSING glShaderOp2EXT: MISSING glShaderOp3EXT: MISSING glSwizzleEXT: MISSING glVariantPointerEXT: MISSING glVariantbvEXT: MISSING glVariantdvEXT: MISSING glVariantfvEXT: MISSING glVariantivEXT: MISSING glVariantsvEXT: MISSING glVariantubvEXT: MISSING glVariantuivEXT: MISSING glVariantusvEXT: MISSING glWriteMaskEXT: MISSING
GL_EXT_vertex_weighting: MISSING ------------------------ glVertexWeightPointerEXT: MISSING glVertexWeightfEXT: MISSING glVertexWeightfvEXT: MISSING
GL_GREMEDY_frame_terminator: MISSING ---------------------------- glFrameTerminatorGREMEDY: MISSING
GL_GREMEDY_string_marker: MISSING ------------------------- glStringMarkerGREMEDY: MISSING
GL_HP_convolution_border_modes: MISSING -------------------------------
GL_HP_image_transform: MISSING ---------------------- glGetImageTransformParameterfvHP: MISSING glGetImageTransformParameterivHP: MISSING glImageTransformParameterfHP: MISSING glImageTransformParameterfvHP: MISSING glImageTransformParameteriHP: MISSING glImageTransformParameterivHP: MISSING
GL_HP_occlusion_test: MISSING ---------------------
GL_HP_texture_lighting: MISSING -----------------------
GL_IBM_cull_vertex: MISSING -------------------
GL_IBM_multimode_draw_arrays: MISSING ----------------------------- glMultiModeDrawArraysIBM: MISSING glMultiModeDrawElementsIBM: MISSING
GL_IBM_rasterpos_clip: OK ----------------------
GL_IBM_static_data: MISSING -------------------
GL_IBM_texture_mirrored_repeat: MISSING -------------------------------
GL_IBM_vertex_array_lists: MISSING -------------------------- glColorPointerListIBM: MISSING glEdgeFlagPointerListIBM: MISSING glFogCoordPointerListIBM: MISSING glIndexPointerListIBM: MISSING glNormalPointerListIBM: MISSING glSecondaryColorPointerListIBM: MISSING glTexCoordPointerListIBM: MISSING glVertexPointerListIBM: MISSING
GL_INGR_color_clamp: MISSING --------------------
GL_INGR_interlace_read: MISSING -----------------------
GL_INTEL_parallel_arrays: MISSING ------------------------- glColorPointervINTEL: MISSING glNormalPointervINTEL: MISSING glTexCoordPointervINTEL: MISSING glVertexPointervINTEL: MISSING
GL_INTEL_texture_scissor: MISSING ------------------------- glTexScissorFuncINTEL: MISSING glTexScissorINTEL: MISSING
GL_KTX_buffer_region: MISSING --------------------- glBufferRegionEnabledEXT: MISSING glDeleteBufferRegionEXT: MISSING glDrawBufferRegionEXT: MISSING glNewBufferRegionEXT: MISSING glReadBufferRegionEXT: MISSING
GL_MESAX_texture_stack: MISSING -----------------------
GL_MESA_pack_invert: MISSING --------------------
GL_MESA_resize_buffers: MISSING ----------------------- glResizeBuffersMESA: MISSING
GL_MESA_window_pos: MISSING ------------------- glWindowPos2dMESA: MISSING glWindowPos2dvMESA: MISSING glWindowPos2fMESA: MISSING glWindowPos2fvMESA: MISSING glWindowPos2iMESA: MISSING glWindowPos2ivMESA: MISSING glWindowPos2sMESA: MISSING glWindowPos2svMESA: MISSING glWindowPos3dMESA: MISSING glWindowPos3dvMESA: MISSING glWindowPos3fMESA: MISSING glWindowPos3fvMESA: MISSING glWindowPos3iMESA: MISSING glWindowPos3ivMESA: MISSING glWindowPos3sMESA: MISSING glWindowPos3svMESA: MISSING glWindowPos4dMESA: MISSING glWindowPos4dvMESA: MISSING glWindowPos4fMESA: MISSING glWindowPos4fvMESA: MISSING glWindowPos4iMESA: MISSING glWindowPos4ivMESA: MISSING glWindowPos4sMESA: MISSING glWindowPos4svMESA: MISSING
GL_MESA_ycbcr_texture: MISSING ----------------------
GL_NV_blend_square: OK -------------------
GL_NV_conditional_render: MISSING ------------------------- glBeginConditionalRenderNV: MISSING glEndConditionalRenderNV: MISSING
GL_NV_copy_depth_to_color: MISSING --------------------------
GL_NV_depth_buffer_float: MISSING ------------------------- glClearDepthdNV: MISSING glDepthBoundsdNV: MISSING glDepthRangedNV: MISSING
GL_NV_depth_clamp: OK ------------------
GL_NV_depth_range_unclamped: MISSING ----------------------------
GL_NV_evaluators: MISSING ----------------- glEvalMapsNV: MISSING glGetMapAttribParameterfvNV: MISSING glGetMapAttribParameterivNV: MISSING glGetMapControlPointsNV: MISSING glGetMapParameterfvNV: MISSING glGetMapParameterivNV: MISSING glMapControlPointsNV: MISSING glMapParameterfvNV: MISSING glMapParameterivNV: MISSING
GL_NV_explicit_multisample: MISSING --------------------------- glGetMultisamplefvNV: MISSING glSampleMaskIndexedNV: MISSING glTexRenderbufferNV: MISSING
GL_NV_fence: MISSING ------------ glDeleteFencesNV: MISSING glFinishFenceNV: MISSING glGenFencesNV: MISSING glGetFenceivNV: MISSING glIsFenceNV: MISSING glSetFenceNV: MISSING glTestFenceNV: MISSING
GL_NV_float_buffer: MISSING -------------------
GL_NV_fog_distance: OK -------------------
GL_NV_fragment_program: MISSING ----------------------- glGetProgramNamedParameterdvNV: MISSING glGetProgramNamedParameterfvNV: MISSING glProgramNamedParameter4dNV: MISSING glProgramNamedParameter4dvNV: MISSING glProgramNamedParameter4fNV: MISSING glProgramNamedParameter4fvNV: MISSING
GL_NV_fragment_program2: OK ------------------------
GL_NV_fragment_program4: MISSING ------------------------
GL_NV_fragment_program_option: OK ------------------------------
GL_NV_framebuffer_multisample_coverage: MISSING --------------------------------------- glRenderbufferStorageMultisampleCoverageNV: MISSING
GL_NV_geometry_program4: MISSING ------------------------ glProgramVertexLimitNV: MISSING
GL_NV_geometry_shader4: MISSING -----------------------
GL_NV_gpu_program4: MISSING ------------------- glProgramEnvParameterI4iNV: MISSING glProgramEnvParameterI4ivNV: MISSING glProgramEnvParameterI4uiNV: MISSING glProgramEnvParameterI4uivNV: MISSING glProgramEnvParametersI4ivNV: MISSING glProgramEnvParametersI4uivNV: MISSING glProgramLocalParameterI4iNV: MISSING glProgramLocalParameterI4ivNV: MISSING glProgramLocalParameterI4uiNV: MISSING glProgramLocalParameterI4uivNV: MISSING glProgramLocalParametersI4ivNV: MISSING glProgramLocalParametersI4uivNV: MISSING
GL_NV_half_float: MISSING ----------------- glColor3hNV: MISSING glColor3hvNV: MISSING glColor4hNV: MISSING glColor4hvNV: MISSING glFogCoordhNV: MISSING glFogCoordhvNV: MISSING glMultiTexCoord1hNV: MISSING glMultiTexCoord1hvNV: MISSING glMultiTexCoord2hNV: MISSING glMultiTexCoord2hvNV: MISSING glMultiTexCoord3hNV: MISSING glMultiTexCoord3hvNV: MISSING glMultiTexCoord4hNV: MISSING glMultiTexCoord4hvNV: MISSING glNormal3hNV: MISSING glNormal3hvNV: MISSING glSecondaryColor3hNV: MISSING glSecondaryColor3hvNV: MISSING glTexCoord1hNV: MISSING glTexCoord1hvNV: MISSING glTexCoord2hNV: MISSING glTexCoord2hvNV: MISSING glTexCoord3hNV: MISSING glTexCoord3hvNV: MISSING glTexCoord4hNV: MISSING glTexCoord4hvNV: MISSING glVertex2hNV: MISSING glVertex2hvNV: MISSING glVertex3hNV: MISSING glVertex3hvNV: MISSING glVertex4hNV: MISSING glVertex4hvNV: MISSING glVertexAttrib1hNV: MISSING glVertexAttrib1hvNV: MISSING glVertexAttrib2hNV: MISSING glVertexAttrib2hvNV: MISSING glVertexAttrib3hNV: MISSING glVertexAttrib3hvNV: MISSING glVertexAttrib4hNV: MISSING glVertexAttrib4hvNV: MISSING glVertexAttribs1hvNV: MISSING glVertexAttribs2hvNV: MISSING glVertexAttribs3hvNV: MISSING glVertexAttribs4hvNV: MISSING glVertexWeighthNV: MISSING glVertexWeighthvNV: MISSING
GL_NV_light_max_exponent: OK -------------------------
GL_NV_multisample_filter_hint: OK ------------------------------
GL_NV_occlusion_query: MISSING ---------------------- glBeginOcclusionQueryNV: MISSING glDeleteOcclusionQueriesNV: MISSING glEndOcclusionQueryNV: MISSING glGenOcclusionQueriesNV: MISSING glGetOcclusionQueryivNV: MISSING glGetOcclusionQueryuivNV: MISSING glIsOcclusionQueryNV: MISSING
GL_NV_packed_depth_stencil: MISSING ---------------------------
GL_NV_parameter_buffer_object: MISSING ------------------------------ glProgramBufferParametersIivNV: MISSING glProgramBufferParametersIuivNV: MISSING glProgramBufferParametersfvNV: MISSING
GL_NV_pixel_data_range: MISSING ----------------------- glFlushPixelDataRangeNV: MISSING glPixelDataRangeNV: MISSING
GL_NV_point_sprite: OK ------------------- glPointParameteriNV: OK glPointParameterivNV: OK
GL_NV_present_video: MISSING -------------------- glGetVideoi64vNV: MISSING glGetVideoivNV: MISSING glGetVideoui64vNV: MISSING glGetVideouivNV: MISSING glPresentFrameDualFillNV: MISSING glPresentFrameKeyedNV: MISSING glVideoParameterivNV: MISSING
GL_NV_primitive_restart: MISSING ------------------------ glPrimitiveRestartIndexNV: MISSING glPrimitiveRestartNV: MISSING
GL_NV_register_combiners: OK ------------------------- glCombinerInputNV: OK glCombinerOutputNV: OK glCombinerParameterfNV: OK glCombinerParameterfvNV: OK glCombinerParameteriNV: OK glCombinerParameterivNV: OK glFinalCombinerInputNV: OK glGetCombinerInputParameterfvNV: OK glGetCombinerInputParameterivNV: OK glGetCombinerOutputParameterfvNV: OK glGetCombinerOutputParameterivNV: OK glGetFinalCombinerInputParameterfvNV: OK glGetFinalCombinerInputParameterivNV: OK
GL_NV_register_combiners2: OK -------------------------- glCombinerStageParameterfvNV: OK glGetCombinerStageParameterfvNV: OK
GL_NV_texgen_emboss: MISSING --------------------
GL_NV_texgen_reflection: OK ------------------------
GL_NV_texture_compression_vtc: MISSING ------------------------------
GL_NV_texture_env_combine4: MISSING ---------------------------
GL_NV_texture_expand_normal: MISSING ----------------------------
GL_NV_texture_rectangle: MISSING ------------------------
GL_NV_texture_shader: OK ---------------------
GL_NV_texture_shader2: OK ----------------------
GL_NV_texture_shader3: OK ----------------------
GL_NV_transform_feedback: MISSING ------------------------- glActiveVaryingNV: MISSING glBeginTransformFeedbackNV: MISSING glBindBufferBaseNV: MISSING glBindBufferOffsetNV: MISSING glBindBufferRangeNV: MISSING glEndTransformFeedbackNV: MISSING glGetActiveVaryingNV: MISSING glGetTransformFeedbackVaryingNV: MISSING glGetVaryingLocationNV: MISSING glTransformFeedbackAttribsNV: MISSING glTransformFeedbackVaryingsNV: MISSING
GL_NV_vertex_array_range: MISSING ------------------------- glFlushVertexArrayRangeNV: MISSING glVertexArrayRangeNV: MISSING
GL_NV_vertex_array_range2: MISSING --------------------------
GL_NV_vertex_program: MISSING --------------------- glAreProgramsResidentNV: MISSING glBindProgramNV: MISSING glDeleteProgramsNV: MISSING glExecuteProgramNV: MISSING glGenProgramsNV: MISSING glGetProgramParameterdvNV: MISSING glGetProgramParameterfvNV: MISSING glGetProgramStringNV: MISSING glGetProgramivNV: MISSING glGetTrackMatrixivNV: MISSING glGetVertexAttribPointervNV: MISSING glGetVertexAttribdvNV: MISSING glGetVertexAttribfvNV: MISSING glGetVertexAttribivNV: MISSING glIsProgramNV: MISSING glLoadProgramNV: MISSING glProgramParameter4dNV: MISSING glProgramParameter4dvNV: MISSING glProgramParameter4fNV: MISSING glProgramParameter4fvNV: MISSING glProgramParameters4dvNV: MISSING glProgramParameters4fvNV: MISSING glRequestResidentProgramsNV: MISSING glTrackMatrixNV: MISSING glVertexAttrib1dNV: MISSING glVertexAttrib1dvNV: MISSING glVertexAttrib1fNV: MISSING glVertexAttrib1fvNV: MISSING glVertexAttrib1sNV: MISSING glVertexAttrib1svNV: MISSING glVertexAttrib2dNV: MISSING glVertexAttrib2dvNV: MISSING glVertexAttrib2fNV: MISSING glVertexAttrib2fvNV: MISSING glVertexAttrib2sNV: MISSING glVertexAttrib2svNV: MISSING glVertexAttrib3dNV: MISSING glVertexAttrib3dvNV: MISSING glVertexAttrib3fNV: MISSING glVertexAttrib3fvNV: MISSING glVertexAttrib3sNV: MISSING glVertexAttrib3svNV: MISSING glVertexAttrib4dNV: MISSING glVertexAttrib4dvNV: MISSING glVertexAttrib4fNV: MISSING glVertexAttrib4fvNV: MISSING glVertexAttrib4sNV: MISSING glVertexAttrib4svNV: MISSING glVertexAttrib4ubNV: MISSING glVertexAttrib4ubvNV: MISSING glVertexAttribPointerNV: MISSING glVertexAttribs1dvNV: MISSING glVertexAttribs1fvNV: MISSING glVertexAttribs1svNV: MISSING glVertexAttribs2dvNV: MISSING glVertexAttribs2fvNV: MISSING glVertexAttribs2svNV: MISSING glVertexAttribs3dvNV: MISSING glVertexAttribs3fvNV: MISSING glVertexAttribs3svNV: MISSING glVertexAttribs4dvNV: MISSING glVertexAttribs4fvNV: MISSING glVertexAttribs4svNV: MISSING glVertexAttribs4ubvNV: MISSING
GL_NV_vertex_program1_1: MISSING ------------------------
GL_NV_vertex_program2: MISSING ----------------------
GL_NV_vertex_program2_option: OK -----------------------------
GL_NV_vertex_program3: OK ----------------------
GL_NV_vertex_program4: MISSING ----------------------
GL_OES_byte_coordinates: MISSING ------------------------
GL_OES_compressed_paletted_texture: MISSING -----------------------------------
GL_OES_read_format: MISSING -------------------
GL_OES_single_precision: MISSING ------------------------ glClearDepthfOES: MISSING glClipPlanefOES: MISSING glDepthRangefOES: MISSING glFrustumfOES: MISSING glGetClipPlanefOES: MISSING glOrthofOES: MISSING
GL_OML_interlace: MISSING -----------------
GL_OML_resample: MISSING ----------------
GL_OML_subsample: MISSING -----------------
GL_PGI_misc_hints: MISSING ------------------
GL_PGI_vertex_hints: MISSING --------------------
GL_REND_screen_coordinates: MISSING ---------------------------
GL_S3_s3tc: MISSING -----------
GL_SGIS_color_range: MISSING --------------------
GL_SGIS_detail_texture: MISSING ----------------------- glDetailTexFuncSGIS: MISSING glGetDetailTexFuncSGIS: MISSING
GL_SGIS_fog_function: MISSING --------------------- glFogFuncSGIS: MISSING glGetFogFuncSGIS: MISSING
GL_SGIS_generate_mipmap: OK ------------------------
GL_SGIS_multisample: MISSING -------------------- glSampleMaskSGIS: MISSING glSamplePatternSGIS: MISSING
GL_SGIS_pixel_texture: MISSING ----------------------
GL_SGIS_point_line_texgen: MISSING --------------------------
GL_SGIS_sharpen_texture: MISSING ------------------------ glGetSharpenTexFuncSGIS: MISSING glSharpenTexFuncSGIS: MISSING
GL_SGIS_texture4D: MISSING ------------------ glTexImage4DSGIS: MISSING glTexSubImage4DSGIS: MISSING
GL_SGIS_texture_border_clamp: MISSING -----------------------------
GL_SGIS_texture_edge_clamp: OK ---------------------------
GL_SGIS_texture_filter4: MISSING ------------------------ glGetTexFilterFuncSGIS: MISSING glTexFilterFuncSGIS: MISSING
GL_SGIS_texture_lod: OK --------------------
GL_SGIS_texture_select: MISSING -----------------------
GL_SGIX_async: MISSING -------------- glAsyncMarkerSGIX: MISSING glDeleteAsyncMarkersSGIX: MISSING glFinishAsyncSGIX: MISSING glGenAsyncMarkersSGIX: MISSING glIsAsyncMarkerSGIX: MISSING glPollAsyncSGIX: MISSING
GL_SGIX_async_histogram: MISSING ------------------------
GL_SGIX_async_pixel: MISSING --------------------
GL_SGIX_blend_alpha_minmax: MISSING ---------------------------
GL_SGIX_clipmap: MISSING ----------------
GL_SGIX_convolution_accuracy: MISSING -----------------------------
GL_SGIX_depth_texture: MISSING ----------------------
GL_SGIX_flush_raster: MISSING --------------------- glFlushRasterSGIX: MISSING
GL_SGIX_fog_offset: MISSING -------------------
GL_SGIX_fog_texture: MISSING -------------------- glTextureFogSGIX: MISSING
GL_SGIX_fragment_specular_lighting: MISSING ----------------------------------- glFragmentColorMaterialSGIX: MISSING glFragmentLightModelfSGIX: MISSING glFragmentLightModelfvSGIX: MISSING glFragmentLightModeliSGIX: MISSING glFragmentLightModelivSGIX: MISSING glFragmentLightfSGIX: MISSING glFragmentLightfvSGIX: MISSING glFragmentLightiSGIX: MISSING glFragmentLightivSGIX: MISSING glFragmentMaterialfSGIX: MISSING glFragmentMaterialfvSGIX: MISSING glFragmentMaterialiSGIX: MISSING glFragmentMaterialivSGIX: MISSING glGetFragmentLightfvSGIX: MISSING glGetFragmentLightivSGIX: MISSING glGetFragmentMaterialfvSGIX: MISSING glGetFragmentMaterialivSGIX: MISSING
GL_SGIX_framezoom: MISSING ------------------ glFrameZoomSGIX: MISSING
GL_SGIX_interlace: MISSING ------------------
GL_SGIX_ir_instrument1: MISSING -----------------------
GL_SGIX_list_priority: MISSING ----------------------
GL_SGIX_pixel_texture: MISSING ---------------------- glPixelTexGenSGIX: MISSING
GL_SGIX_pixel_texture_bits: MISSING ---------------------------
GL_SGIX_reference_plane: MISSING ------------------------ glReferencePlaneSGIX: MISSING
GL_SGIX_resample: MISSING -----------------
GL_SGIX_shadow: MISSING ---------------
GL_SGIX_shadow_ambient: MISSING -----------------------
GL_SGIX_sprite: MISSING --------------- glSpriteParameterfSGIX: MISSING glSpriteParameterfvSGIX: MISSING glSpriteParameteriSGIX: MISSING glSpriteParameterivSGIX: MISSING
GL_SGIX_tag_sample_buffer: MISSING -------------------------- glTagSampleBufferSGIX: MISSING
GL_SGIX_texture_add_env: MISSING ------------------------
GL_SGIX_texture_coordinate_clamp: MISSING ---------------------------------
GL_SGIX_texture_lod_bias: MISSING -------------------------
GL_SGIX_texture_multi_buffer: MISSING -----------------------------
GL_SGIX_texture_range: MISSING ----------------------
GL_SGIX_texture_scale_bias: MISSING ---------------------------
GL_SGIX_vertex_preclip: MISSING -----------------------
GL_SGIX_vertex_preclip_hint: MISSING ----------------------------
GL_SGIX_ycrcb: MISSING --------------
GL_SGI_color_matrix: MISSING --------------------
GL_SGI_color_table: MISSING ------------------- glColorTableParameterfvSGI: MISSING glColorTableParameterivSGI: MISSING glColorTableSGI: MISSING glCopyColorTableSGI: MISSING glGetColorTableParameterfvSGI: MISSING glGetColorTableParameterivSGI: MISSING glGetColorTableSGI: MISSING
GL_SGI_texture_color_table: MISSING ---------------------------
GL_SUNX_constant_data: MISSING ---------------------- glFinishTextureSUNX: MISSING
GL_SUN_convolution_border_modes: MISSING --------------------------------
GL_SUN_global_alpha: MISSING -------------------- glGlobalAlphaFactorbSUN: MISSING glGlobalAlphaFactordSUN: MISSING glGlobalAlphaFactorfSUN: MISSING glGlobalAlphaFactoriSUN: MISSING glGlobalAlphaFactorsSUN: MISSING glGlobalAlphaFactorubSUN: MISSING glGlobalAlphaFactoruiSUN: MISSING glGlobalAlphaFactorusSUN: MISSING
GL_SUN_mesh_array: MISSING ------------------
GL_SUN_read_video_pixels: MISSING ------------------------- glReadVideoPixelsSUN: MISSING
GL_SUN_slice_accum: MISSING -------------------
GL_SUN_triangle_list: MISSING --------------------- glReplacementCodePointerSUN: MISSING glReplacementCodeubSUN: MISSING glReplacementCodeubvSUN: MISSING glReplacementCodeuiSUN: MISSING glReplacementCodeuivSUN: MISSING glReplacementCodeusSUN: MISSING glReplacementCodeusvSUN: MISSING
GL_SUN_vertex: MISSING -------------- glColor3fVertex3fSUN: MISSING glColor3fVertex3fvSUN: MISSING glColor4fNormal3fVertex3fSUN: MISSING glColor4fNormal3fVertex3fvSUN: MISSING glColor4ubVertex2fSUN: MISSING glColor4ubVertex2fvSUN: MISSING glColor4ubVertex3fSUN: MISSING glColor4ubVertex3fvSUN: MISSING glNormal3fVertex3fSUN: MISSING glNormal3fVertex3fvSUN: MISSING glReplacementCodeuiColor3fVertex3fSUN: MISSING glReplacementCodeuiColor3fVertex3fvSUN: MISSING glReplacementCodeuiColor4fNormal3fVertex3fSUN: MISSING glReplacementCodeuiColor4fNormal3fVertex3fvSUN: MISSING glReplacementCodeuiColor4ubVertex3fSUN: MISSING glReplacementCodeuiColor4ubVertex3fvSUN: MISSING glReplacementCodeuiNormal3fVertex3fSUN: MISSING glReplacementCodeuiNormal3fVertex3fvSUN: MISSING glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: MISSING glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: MISSING glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: MISSING glReplacementCodeuiTexCoord2fVertex3fSUN: MISSING glReplacementCodeuiTexCoord2fVertex3fvSUN: MISSING glReplacementCodeuiVertex3fSUN: MISSING glReplacementCodeuiVertex3fvSUN: MISSING glTexCoord2fColor3fVertex3fSUN: MISSING glTexCoord2fColor3fVertex3fvSUN: MISSING glTexCoord2fColor4fNormal3fVertex3fSUN: MISSING glTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING glTexCoord2fColor4ubVertex3fSUN: MISSING glTexCoord2fColor4ubVertex3fvSUN: MISSING glTexCoord2fNormal3fVertex3fSUN: MISSING glTexCoord2fNormal3fVertex3fvSUN: MISSING glTexCoord2fVertex3fSUN: MISSING glTexCoord2fVertex3fvSUN: MISSING glTexCoord4fColor4fNormal3fVertex4fSUN: MISSING glTexCoord4fColor4fNormal3fVertex4fvSUN: MISSING glTexCoord4fVertex4fSUN: MISSING glTexCoord4fVertex4fvSUN: MISSING
GL_WIN_phong_shading: MISSING ---------------------
GL_WIN_specular_fog: MISSING --------------------
GL_WIN_swap_hint: MISSING ----------------- glAddSwapHintRectWIN: MISSING
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