It DOES makes sense to add it to text3d, maybe not extruded text... I often work with text in a spacial way, and to have these types of enhancement would be really nice to have for *all* text.
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Georg Holzmann wrote:
Hallo again!
So I thought about implementing it directly in the TextBase class:
just realized, that it maybe doesn't make much sense with 3d text, so I will simply add it to text2d, or make an own object ...
LG Georg