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On 2014-05-13 12:58, Cyrille Henry wrote:
add a new 32 type for framebuffer (since GL_RGB_FLOAT32_ATI is not
usable with intel GPU on linux)
wouldn't it make more sense to have a single float32 type on the
patch-level ("RGB32"), and use whatever is available on the given GPU?
mfgasdr
IOhannes
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