Sorry this not : [obj $1 $1 absForTexture $1] but [obj $1 $1 absForTexture $1( ++
Jack
Le 24 juin 09 à 01:31, Jack a écrit :
Hello,
I'm trying to load 300 very small textures with the same abstraction (dynamic patching) under Ubuntu 9.04 on Pd-ext 0.41.4 with GEM 0.92.CVS with GeForce 9700M GTS. But it doesn't work. Pd become very slow and CPU is used at 197% by Pd. All works fine on MacOSX.4.11 Pd-ext 0.40.3 and GEM 0.91.1 'tigital' with GeForce 7300 GT.
I have something like that :
[300( | [until] | [f ]X[+ 1] | [obj $1 $1 absForTexture $1] | [s pd-mesTextures]
and my abstraction 'absForTexture' :
[r gh] [initbang] | | | [0 ( | / [sel $1] | / | / | / |/ [gemhead] | [pix_image images/monimage$1.jpg] | [pix_texture] | [s nbtxt]
Any idea about this problem ? Thanx. ++
Jack
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