Roman Haefeli wrote:
i am sorry, if this sounds silly now, but which problem? right now, with the actual compile i can use both modi and with each the image is displayed correctly.
i guess it is my turn to sound silly, but i was not able to read this from your previous emails. when i read "anyway, i don't have to send 'mode 0' to each [pix_texture] anymore, which i am very happy about. thank you again for solving this issue", i thought that you are happy now, that "mode 0" is the default. we know that "mode 0" works; so now, the [pix_texture] object works for you out-of-the-box, you would naturally not complain any more. but i also thought, that "mode 1" would still not work.
so: do you get an image in both modes? what is the output of the 2nd outlet of [pix_texture]? (for both modes; and one line is enought ;-))
though, i'd be glad to help you testing, whereever i can.
it would still be nice if you could test my patch.
mfadr IOhannes