On 1/5/07, james tittle tigital@mac.com wrote:
...I'd rather not remove it, but maybe have it exposed with the "debug 0/1" message to [gemwin]...I've found it extremely useful when creating patches with the gl wrappers...
That is a reasonable solution to me since glGetError is designed for debugging.
Another idea would place debugging in one of the Gem base classes that would turn debugging on and off per object or globally. I have no idea how well that would work in practice but having a message like 'sphere: GL error' or something along that line would be more informative.
cgc