That sounds like this issue:
http://sourceforge.net/tracker/index.php? func=detail&aid=1771966&group_id=64325&atid=507079
Do you have an ATI graphics card? Maybe you could post your info to that bug thread.
.hc
On Sep 19, 2007, at 8:44 PM, Roman Haefeli wrote:
hi all
there was a thread these days on pdmtl mailing list about how to encode movie files, so that they can be easily read by [pix_film]. it turned out that this is not an easy task at all. some reported crashes, when loading movie-files. here on my computer i can load most of the files, though cpu goes up to 100%, when turning rendering on, even when displaying constantly the same frame. cpu goes down, when rendering is turned off again.
the only movie i found, that was working without issues, is 'anim-1.mov' that is shipped with gem. but also the other movie-files from the data-folder eat my cpu, when loaded.
i tried to locate the problem by compiling gem with support only for certain libraries instead of all. but any mjpeg/mov file i tried was eating my cpu, no matter if it was loaded by libquicktime or by ffmpeg (btw: is there a better way to force a certain library to use instead of compiling gem with support only for one library?).
in any tests i did, i didn't encounter any errors in pd-window.
i'd like document these issues a bit better in order to provide you detailed and usefull information. though i am actually uncertain, what is the best way to do that, since there are so many variables like different libraries, different versions of these libraries, different codecs/formats, even movies with the same format/coded behave completely different sometimes. any hint on that is much appreciated.
also i'd like to know, if [pix_film] is working well, what libraries have you enabled, what versions of this, how to you encode movies to be played by [pix_film].
cheers roman
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