Hello Cyrille, I start with example/Gem/pix/framebuffer_readback.pd. I'm not sure that is what you are looking for (Do you want tu use the right outlet of [gemframebuffer] ?). Here the patch with the texture 'like' the right outlet of [gemframebuffer] and [pix_data]. ++
Jack
Le 31 mai 08 à 23:12, cyrille henry a écrit :
hello,
i would like to access color data of a framebuffer. just like pix_data, but working with a framebuffer. i'm specially interested with framebuffer because i need to have more than 8 bit/color (i'd like to use RGB32 format).
pix_write use successfully the frambuffer, but i can't make pix_snap to work.
is there a solution, and if not, what would be the best to do in order to make this possible?
thx cyrille
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