why not "decal" "replace" "blend" "add" "combine" etc..?
yes its more messages, but a heck of a lot more clear than something like "mode" which should really be "rectangular" or "square" shouldn't it?
What do these functions actually do? "envmode" or "env_mode" are not very illuminating...
.b.
james tittle wrote:
heya,
...as usual, I start working on one thing, open up the red book, and find something else missing from Gem! In this case it is a selectable GL_TEXTURE_ENV_MODE...currently this is auto set GL_MODULATE at the end of pix_texture::setUpTextureState()...of course there are many other possibilities: GL_DECAL, GL_REPLACE, GL_BLEND, GL_ADD, and GL_COMBINE...
...so I'd like to add a message to select between these, and just want to get an opinion on what to call the message: my first thought would be [env $1<, but I guess it could be env_mode or envmode or...?
...also, it seems that this is auto set when rectangle textures aren't available, or if using rectangle textures AND [mode 1<, which doesn't seem right...
thoughts? jamie
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