Hello,
I really love Gem, but I think I miss some object. my last patch use 3000 prim_tri for drowing a moving shape, but it kill my computer CPU. programing complex goes objects can be a good way to improve efficientcy of my patch.
So I would like to make some object for gem, but I have somes problems for compilation.
I would like to know if there is some kind of m_pd.h that I can use to make gem compatible object? or should I add my object to gem source and compille the whole lib?
I didn't succed to compille Gem with visual C++ on win 2K. does a documentation exist how to compile Gem?
thank's
sorry for my poor english,
Cyrille