On Jan 4, 2007, at 1:27 PM, chris clepper wrote:
I would like to remove the glReportError call at the end of the render cycle. It doesn't give any useful error to the end user and seems to be freaking people out.
I can see the use for debugging code but not for error reporting.
...I'd rather not remove it, but maybe have it exposed with the "debug 0/1" message to [gemwin]...I've found it extremely useful when creating patches with the gl wrappers...
jamie