johann scholz wrote:
thx for the help so far, i circumvented the problem i had by now using a series of still images with alpha instead of a movie, mixing them together with pix_composite, which works flawless!!! BUT: i'm want to use different series of pictures(though having more than one movie), which i'm loading via a random function into the pix_multiimage object, which also works like a charm, but after about 10 times of loading the image sequences again and again i get the error: too many files loaded and pd won't load any pictures after that, even can't save the patch anymore...i guees this must be a memory problem, i also found similar post on the internet but no real solution!
almost; an operating system (like linux) usually allows a certain process only to open up so many files at the same tme and not more. if the process fails to close unneeded files, it will eventually run out of file-handles.
the limit is usually set rather high (about 2000 handles or so), so i guess you are loading about a 100 images per go...
my question: is there a possibility to unload the image sequences out of the memory again thus making space for new?
well, it seems to be a bug as it should free the file-handles immediately after the image has been loaded.
in order to fix this bug we need to know the operating system you are using. (and the exact version of Gem might help as well)
i usually don't remember such info between threads, so it's a good idea to always post them when starting a new bug-reporting thread.
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