Quoting Cyrille Henry cyrille.henry@la-kitchen.fr:
- Will this be integrated into the Gem CVS? Perhaps for v.89?
I'd like to. but it depend of what the other developper think of it.
It's fine by me. The code could use some changes like getting most of that case statement in the render function.
- Will this be integrated into the stuff that Chris is doing with
vertex
arrays?
I'd like to. don't know much more now.
Unfortunately, the GL evaluators used in cube3d aren't compatible with the vertex arrays. Similar things can be accomplished with vertex/polygon approaches (see newwave as an example), but for defining simple bezier type curves, evaluators are probably simpler and faster. The next step would be NURBS, for which glu has a library of functions that I've never really looked at.
- No makefile? How to build in linux/osx?
I don't know, I juste add it to gem project and compille everything.
Although I haven't built cube3d, it looks like it will work fine with the current CVS.
Oh my this is GREAT!!!!
thank's
cyrille
It better be part of gem-proper!!!!
Really good job Cyrille... and thanks for the windows compile of
Gem+CVS
too.
I hope you keep em coming.
Thanks for your efforts. Ben
----- Original Message ----- From: "Cyrille Henry" cyrille.henry@la-kitchen.fr To: gem-dev@iem.kug.ac.at Sent: Monday, October 27, 2003 4:42 PM Subject: [GEM-dev] more new primitive for gem...
hello,
I made a new primitive for gem : curve3D.... juste like curve, but in 3D!
you may find stuff here :
http://drpichon.free.fr/pure-data/GEM/curve3D/
picts, source, exemple and gem.dll for windows user...
hope you'll like it...
Cyrille
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