hello,
yeah it look like that crash I am getting with alea.mpg is from gmerlin_avdecoder being compiled without libmpeg2 .... at least that what burkhard says:
"Looks like you don't have libmpeg2 installed. In this case gmerlin-avdecoder removes the video stream from the internal structure, so every access to video stream 0 might result in a crash."
there doesnt seem to be a libmpeg2 fink package although i did manage to easily compile from recent svn and install.
so maybe we need to get libmpeg2 into fink prior to gmerlin_avdecoder compile and add as dependency before updating your packages Hans?
cheers m
On Sat, Mar 17, 2012 at 10:21 PM, Hans-Christoph Steiner hans@at.or.at wrote:
I'm happy to update my packages once Burkhard makes a new release. Feel free to nag ;)
.hc
On Mar 8, 2012, at 9:21 AM, m.e.grimm wrote:
That's great! Did you have to use the SVN version of gmerlin in the end?
yes. i did. from the most recent svn i had to compile and package gmerlin_avdecoder AND gavl for fink build/install. I did though use your libgavl1.info and gmerlin-avdecoder1.info without modification....
also with gavl i had to run autogen.sh prior to packaging. gmerlin_avdecoder i just package directly from the svn checkout...
gmerlin-avdecoder is already installed.
that version will need to be rebuilt and installed form most recent svn. burkhard has made some changes in past few days.
yes! m
On Thu, Mar 8, 2012 at 4:30 AM, Hans-Christoph Steiner hans@at.or.at wrote:
That's great! Did you have to use the SVN version of gmerlin in the end? If not, then the Mac OS X 10.6/Intel build machine should be able to make 64-bit builds now, gmerlin-avdecoder is already installed.
.hc
On Mar 7, 2012, at 4:45 PM, m.e.grimm wrote:
OK. Well.... It works. Pd-Extended 64bit recent autobuild + Gem with filmGMERLIN plugin on OSX 10.7.3
See attached screen shot.
I am not sure what the problem was. This is still very unstable, crashing when loading alea.mpg in pix_film. As you can see by the screenshot the colors are not normal.....
The short of it:
I removed all gmerlin and Gem stuff. Rebuild/installed from recent svn/git repos. removed all Gem plugs minus the filmGMERLIN one and this is what I got....
BUT Hey!!! At least it is working! I was about to give it up :)
cheers m
On Tue, Mar 6, 2012 at 3:51 AM, IOhannes m zmoelnig zmoelnig@iem.at wrote:
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On 2012-03-06 09:18, IOhannes m zmoelnig wrote:
i wonder though, why m_gconverter is not properly initialized in the initialization list (it should be set to NULL)...
i just noticed that it is intialized correctly anyhow...
i'll try to cleanup the code....
so i removed all the unused variables from the class, which should be a little less confusing...
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